ELECTRIC MONOWIRE in Cyberpunk 2077



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30 thoughts on “ELECTRIC MONOWIRE in Cyberpunk 2077”

  1. I tried both jumps. I like the double jump alot better. I can jump razor wire fences and get on top of buildings to fight. Playing very hard, you need every advantage you can get.

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  2. Haven’t seen a video about it yet but you can black mail a ripper doc working for some tygers and he’ll give you like 45% off all cyber upgrades all the time if you chose to spare him, that’s where I’ve gotten all my upgrades lol

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  3. Dude, you need the Armadillo clothes mod, even common green adds like 30-40 additional armor. Also to go with that, there are legendary clothing items with 3-4 mod slots, which you can put all armo mods into. I have the legendary Nomad outfit, total 20 mod slots, those with all green +30-40 armor. Imagine if you had 20 yellow armor mods. Not much damaging you then. Hella fun too. Also, get the tranquilizer grenades for the arm launcher, one hit KO on everybody

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  4. Cant remember where I heard it before but mono-edged blades in sci fi are supposed to be super thin. The idea is they are with width of a molecule so that they can cut through anything.

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  5. Could be wrong but it looked like the whip was doing more damage when you stood further away from the enemies than up close? Maybe it's designed to be used differently to the mantis blades?

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