Elden Ring & Cyberpunk 2077 Ray Tracing Update Details | GameSpot News



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A new patch for Elden Ring has added ray tracing support to the game and Cyberpunk 2077 is getting ready to upgrade to path tracing on April 11.
 
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27 thoughts on “Elden Ring & Cyberpunk 2077 Ray Tracing Update Details | GameSpot News”

  1. I always play on performance mode, I remember someone flexing about ray tracing on black ops cold war voice chat and guess what he was at the bottom of the match scoreboard with a negative kd because he did not know about input latency/response time being affected.

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  2. I played PC games for the longest time on the Family computer which was kind of a potato, so I got very used to just trying to optimise for frames. That habit hasn't gone anywhere so yeah, I'm sticking with framerates over graphics haha.

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  3. RTX what? You and IGN both totally failed to mention what RTX is implemented, is it shadows? GI? Reflections? Why have all of you guys become so technically incompetent?

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  4. I’ve seen a few people say the ray tracing option was added on Series S and X but as an S owner I’m fairly sure it’s just on the X. My two options remain the same, performance and quality. It might now just be auto enabled in quality mode but I’m kind of doubtful.

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  5. I don’t need 60 FPS to be decent at a video game I usually due the quality mode unless it’s a first person shooter or a competitive game but I understand that’s not a popular opinion

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  6. When it comes to Elden Ring, I'm assuming when they say Ray Tracing, they mean Ray Traced Shadows? because I highly doubt people would be in the middle of a fight Staring at Up side down Reflected Movements on water puddles…

    and just to Pre-block (What about comments): to the people about to ask, Well who's staring at shadows in the middle of a fight? well I don't know either, but the reason ray tracing shadows makes more sense, would be because of the sceneries in Elden Ring, I guess there could also be made a relatively decent argument for Ray traced Lighting, but when most of the lighting in Elden Ring is part of a big environments I wonder if:
    1 – It would look that much better?
    2 – If the difference would at least be significant?

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  7. I’m currently playing re4 remake with rt and hair strands and it runs surprisingly well on ps5. I mean it’s not stable 60 but also not 30. It’s around 45-55. Great game btw 🙂

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