Devil Ending Pt. 2 – Let's Play Cyberpunk 2077 Alternate Ends [Blind Corpo PC Gameplay]



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Let’s play Cyberpunk 2077 on PC! This time, we check out the Accept Hanako’s Offer/Devil Ending.
β–Ί More Cyberpunk 2077 (playlist): http://bit.ly/Welonz_Cyberpunk2077 | If you enjoyed the video, consider leaving a like and/or comment as support!

This video includes the following quests:
00:00 Where Is My Mind?
40:23 Refuse Contract
58:30 Sign Contract

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Hi, I’m Welonz! I love games with great stories, and on this channel, I primarily play titles with engaging and immersive narrative-driven experiences: anything from medieval fantasy to futuristic sci-fi, from hidden indie gems to high-profile AAA hits.

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β–Ί Cyberpunk 2077

Official website: https://www.cyberpunk.net/
Developer: CD Projekt RED
Publisher: CD Projekt RED
GOG: https://www.gog.com/game/cyberpunk_2077
Steam: https://store.steampowered.com/app/1091500/Cyberpunk_2077/
Epic Games: https://store.epicgames.com/welonz/cyberpunk-2077

β–Ί Cyberpunk 2077 Story Synopsis

Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis
obsessed with power, glamour and body modification. You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your character’s cyberware, skillset and playstyle, and explore a vast city where the choices you make shape the story and the world around you.

#Cyberpunk2077 #CDProjektRED #Cyberpunk

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27 thoughts on “Devil Ending Pt. 2 – Let's Play Cyberpunk 2077 Alternate Ends [Blind Corpo PC Gameplay]”

  1. I agree this is a terrible ending for V but she and Welonz overreact a bit in my opinion. What I mean is all the talk about betrayal. Hanako could have easily used V to see if the procedure would work and if it was safe for Saburo, and that's what she did, true. But after that Arasaka could just as easily killed V in her sleep or simply never let her go. They did allow her to leave and Hanako agreed to let V use the engram transfer for free (lets remember that this most likely costs tens of millions of Eurodollars). I am not trying to portrait Arasaka as a good entity by any means but let's look at it objectively. They did their best to help, which after V helped apprehend Yorinobu they were under no obligation to do really, and even after the operation failed they kept V alive and relatively free to move around. SO all that ranting about betrayal is a bit of a stretch but given the circumstances it's a bit understandable πŸ™‚

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  2. "Is this testing whether I'm a Replicant or a lesbian, Mr. Deckard?"

    The space station is called Mikoshi, but we already knew that the main Mikoshi facility was in orbit, and what was under Arasaka Tower was just an access point. Obviously Mikoshi is where they experiment on Relic and on engrams. In this timeline, Alt is still outside the Blackwall and V is (possibly) just another engram on the harddrive.

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  3. Maybe I'm misunderstanding something, but isn't engram just a copy of a consciousness? The way I see it, it's not a process of transferring one's original consciousness, but rather creating an exact copy of it, meaning that V still dies after signing the contract (much faster than in the 6 months to live option) and some time in the future a perfect copy of her consiousness may or may not be uploaded to a new body…this new consciousness may have some inner sense of continuity with the original V, but it won't be her. You'd think V would know that after living with a construct in her head…or maybe I'm just mixing things up.
    All in all, definately a depressing ending – that "agh sh$%it" stuck in the end credits was strangely accurate and fitting.

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  4. For those interested, here are the other variations of the space station phone calls that involves the different romance options and their respective credit message for the Arasaka ending.
    https://youtu.be/_k3WHt92chk

    I haven't played the Devil's ending, so I was surprised to hear that everybody was coincidentally busy the moment V called.

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  5. Still have one more ending to go where you let or johnny takes V's body, plus the secret one you may or not be able to do as others have mentioned. Still unsure why in this ending if you choose to not sign the contract people act as if you never returned, unless it's implied that V realized she was not put into an escape pod at the end of the hall and realized choosing not to sign meant her being kept there. However, Haniko messages her as if she is on earth? Makes no sense.

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  6. One of the most impactful parts of this narrative for me was you find out that you're actually stopping the potential destruction of Arasaka from the inside, so all is entirely for naught on top of everything else. Pure terror, well written.

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  7. While the dialogues are good in the game, there is a mistake in this ending. First Takemura says that Hanako already forgot about V and he came because the scientists told him so. Then he says that he was send by Hanako. Otherwise this is a good bad ending.

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  8. The "Soulless Corpo Eyes" of V work really well with this ending, pure void, in the other ending it could be seen as a vestige of your old self, here, it's like you've never really lost that cold view. Preem character design! Can't wait to see the other endings c:
    Also, wth Goro? I love this ending, but what they did with Takemura seems a little bit off, he's a drone, yes, but I find it hard to believe that he just accepts that a construct of Saburo it's now in Yorinobu, the person who zero him, and yet everything's back to normal, he was mostly loyal to the "original" Saburo, so I feel like him obeying a copy of his now deceased master/boss and Hanako without hesitating it's not something Takemura would do, not so willingly at least, I expected some kind of conflict there, but oh well, maybe he's just lying to himself, like V throughout this whole ending, idk x)

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  9. Dunno if CDPR removed it with patches but at every ending there was a sound of V dieing at the end.
    Corpo was my first ending, I chose it after Johny saying that people V cares about will die. So it was better to let some of Arasaka people die instead of Panam, Judy or anyone from Aldecados.

    Unfortunately voicemails felt like they were ignoring your choices and conversations. At the last call Judy says – I wanna see you know, but during credits it's – good luck, I'm leaving the city, same with Panam. It's a bit like the devs tried little too much to make it most depressing ending.

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  10. This ending branch reminds me a lot of the sci-fi TV show Dollhouse…

    As for that end credits glitch, whilst my V didn't have the subtitle "Agh, shit" appear throughout, one of his generic combat audio clips ("Holy shit, not good!") did play just after the FMV finished. I wish I understood video game programming better, so I knew how the game decided which bugs to prioritise…

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  11. so dark, I love it. happy endings in games are overrated; give me interesting endings!

    also bold for CDPR to reveal distinct elements of the plot with each ending. here, we learn that Saburo Arasaka's engram was stored in Mikoshi the whole time. in other endings, Alt frees (and merges with?) the engrams stored in Mikoshi. though Alt implied her humanity was mostly gone, these engrams clearly have some properties in common with their former selves. so, are there unanticipated consequences for Alt merging with the engram of a brutal tyrant?

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  12. Why do they try to make you feel horrible about choosing that ending? Everyone wants to live and will do anything if they had a chance to survive. It's easy to say "You sold out!" when you've never been at death's door.

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