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In this video I explain what damage mitigation and mitigation chance is in cyberpunk 2077. This is one of the coolest, yet simplest mechanics in Cyberpunk 2077! Hope you all enjoyed the breakdown!
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But does unexposed perk work with immovable force cyberware?
i love these "boring" math videos. Keep them up 🤩
Is possible to max the armor 🤔?
Does overclock count as self damage for the sake of mitigation or is it just a cost paid directly out of your health pool with no regard for perks and whatnot?
the goat is back
You keep calling them boring, but I keep coming back for them
So it works exaclty how it say in game cool
These in depth guides are very helpful, thank you very much and it helps a lot as I can't spend a lot of time in game to get to know every perk. Great work. Thank you 👍🏻❤.
so just to check, if you get a maxed defenzikov (90% mitigation chance) with a maxed neofiber you do get 100% mitigation chance for its duration? I want to do that but man am I bad at testing
Do you know if iconic Immovable Force hand cyberware ("Automatically activates effects for ranged weapons that otherwise only occur when behind cover") makes Unexposed (from Cool) proc?
How do you have cyberwarfare 5++ level? Is it phantom liberty feature?
Something to keep in mind. The reflex perk "can't touch this doesn't give you 100% mitigation chance when dashing. Instead, it increases your mitigation chance by 100% (so, basically doubles it), meaning that the 11% you have on your video becomes 22% mitigation chance.
So how does one build to be tanky in Cyberpunk 2077? Is it mainly with these stats and armour, or is there more to it?
Does mitigation mitigate the dmg you take from the dmg you take in overclock when quickhacking?
I wish you could put mitogation chance to 0 as an option not just for yourself but enemies too if they utilise this