Cyberpunk 2077 – Xbox One S Patch 1.23 vs Patch 1.3 – Performance Comparison



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Gameplay recorded with AVerMedia Live Gamer 4K GC573
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33 thoughts on “Cyberpunk 2077 – Xbox One S Patch 1.23 vs Patch 1.3 – Performance Comparison”

  1. DLSS is still a Problem. Sadly i can not Show you. Hair looks Bad with DLSS. Game has only TAA Not FXAA. Use V,s (englisch word unknown for me, Glass watcher) DLSS looks sometimes like 480P of TAA. I Play 3440×1440

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  2. See you in 10 years time when the next “big hyped up” game is gonna come out and then we go on saying how it will be the best game and then we forget about this sorry state of a game and are yet again disappointed.

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  3. By the looks of it they removed screen space reflections and dropped the crowd density even more, much lower than "Low" is on PC. Still drops way below 30 FPS at times but I don't think there's much else they can do at this point for base consoles, it seems more than fine now on both the PS4 Pro and Xbox One X now though.

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  4. mine runs like absolute crap on the one s, my graphics are blurry as hell, textures take ages to load in, floating signs, when I’m in the middle of the city my fps feels like it’s running at 15-20 happen to anyone else?

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