Cyberpunk 2077: What Made It FAIL? | Asmongold Reacts to Upper Echelon Gamers



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Asmongold Reacts to Cyberpunk 2077 – What Made It Fail by Upper Echelon Gamers.

What Made Cyberpunk 2077 Fail – Quantic Lab? 0:00
https://www.youtube.com/watch?v=FEarLGfqhvo&ab_channel=UpperEchelonGamers
Cyberpunk 2077 and Quantic Lab – FOLLOWUP 29:58
https://www.youtube.com/watch?v=ihlYy1JbNJw&ab_channel=UpperEchelonGamers

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47 thoughts on “Cyberpunk 2077: What Made It FAIL? | Asmongold Reacts to Upper Echelon Gamers”

  1. Shit that part about blizzard GMs hit hard.
    I remember playing wow wayyy back in pre expansion I would of been roughly 13ish years old at the time and came across a weird bug that my main character I was playing not be able to get xp it was Fucked to say the least stuck at 1 level below the cap 99999999 xp etc ,being so young its hard to talk or get across problems to older people and I was backwards to most people a absolute chad in real life but socially inept when it came to online and games lol .

    I just remember doing the ticket and being super nervous thinking that this dude was some god coming down to deal with my shitty problem and thought maybe he would not believe me thinking I am trying to get free level or some shit . Any way dude ends up being one of the nicest interactions I had with any one in that game to this day and actually took time to watch me do shit like kill mobs hand in a quest etc for a good chunk of time , I still dont even know wtf the bug even was or what causing it but since he took the time he seen I was not lying just made me log off for a while (he did some gm magic) and the next time I logged on it was fixed .Great experience over all made my view of blizzard as a whole really good and even more excited for burning crusade ….

    Now fast forward to fucking shadowlands blizzard with the stupid fucking soul ash tourghast blah blah blah , I ended up doing a run for the last bit of soul ash for my last legendary upgrade and out of no where I had not enough ash for it was sort by the amount I would of got from the last run . NOW I know for a fact I had enough because 1 I had a screen shot I sent some one showing how much I had total after that run 2 im not a fucking idiot any way open up the ticket which btw was laggy as fuck took like 40 + mins all up to even get the thing to load then go through all the bull shit questions I couldn't just do I got a problem give me a gm like back in the day . Literally 4 tickets it took and days before I actually got response which seemed all automated and not even about fucking torghast I just quit that day was the last straw from the shitty company

    PS this isn't even the only shit experience I had in the recent years with blizzard and its gms but it is the one that showed me they are not the same blizzard as they once were so fuck em Take my time and money else where

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  2. I am not a programmer but I do work in managerial enviroment and have a couple of people bellow me… One of the main reasons why these decisions are made, is supprisingly enough, work experience. But not in the way you probably think… When you have someone high in a company hierarchy, they are, most of the time, very experienced in what they are doing… DUH… The issue is they are also a lot of the time either directly eperienced with or work closely with experts in other fields… Again.. DUH… BUT the issue comes once you have to decide about what experience is adequate for a job that requieres less of an expertise then what you have/need for your work… In other words you look at people that work bellow you with something close to contempt… Thinking they dont have a job as hard as yours and thus they dont actually need as much experience… That is the line of thinking companies dont like, but can not get rid off, because in order to be able to do your job properly as a manager, you have to have this mindset. because it allows you to realy bekome not just good at your work but an actuall expert. It is important for self growth but hinders your judgement when deciding the factors requiered for jobs that hiearchychaly are bellow yours.

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  3. Funny Asmongold attacking Blizzard P2W game and now Disney game … but they partnered with P2W game few days ago lol … Rocket Bot Royale is game they partnered with and has a store where u buy 50% more hp and damage buffs lol. Such a shame Asmongold and OTK doing such a scam scheme.

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  4. I played Cyberpunk on an Xbox one x. Not series x. Granted substantially better then the base xbox one. I experienced virtually 0 game breaking bugs. After a few hours of play the game would crash, not good, but seriously took 3 to 4 hours and never lost progress. Also had some graphics and physics glitches but nothing that effected game play. I think the bugginess may have been drastically exaggerated.

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  5. "No mans sky got better".. yes asmond.. GOT better.. at the start it was a disaster worst than Cyber. Same thing with Fallout 76. They got a brown standard, not defending Cyber but saying that Cyber is the worst of them all isn't true.

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  6. they didn't intentionally sabotage the game, they lost their vet tester, and in order to secure the business and push their junior tester harder, they came up with the metric, a not very good one as it can be gamed so things goes south from there

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  7. Not even considering the bugs, ignoring all that, in my experience, it failed because the game wasn't that good. Again dismissing all the bugs, I didn't find the game that interesting.
    That being said, the first few hours, before the main storyline, I did actually like. IMO, THAT should have been the game. Your rise to becoming top mercenary, that's a story you an make YOURS. But if I'm going to be playing John Silverl's (or whoever Keanu Reeves was) story, then let me play as F'N John Silver.
    Why am I creating a character, that I can't see in 3rd person, to play someone else's story? I didn't find the story that compelling or interesting TBH. The world was just a "wackity wack wack, it's GTA but the future" thing that was kind of a turn off, because it didn't feel that original and didn't really feel right.
    Like GTA, everything is over the top. The characters, the world, the NPCs, it all feels organic. But Cyberpunk was always billed as this Blade Runner type of game, taking itself seriously. The characters seem to take themselves seriously. The NPCs seem to take themselves seriously, so why is the world a F'N GTA joke?
    It's like the people that designed the world and the people that designed the characters and story never met each other. They worked independitally without knowing what the other one was doing.
    The world is trying to be a raunchy cartoon, but the story and characters are serious AF. It's like if Matt Reeves made the new Batman movie with the sets and props from the Batman and Robin movie.
    I just couldn't get invested in it. I got it refunded on Steam, because of how bad it ran, then saw it was $10 on GOG Galaxy if you install their launcher. So for that, I decided to go ahead and give it another try. But after forcing myself to play 40 or so hours, trying to convince myself that something would eventually happen to get me interested, I was done. And I spent most of that doing side quests because I gave F all about the main campaign. Considering all that, and the bugs, I don't see how it could have any success.

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  8. Unfortunately there is a disastrous culture of fake it till you make it in middle management so too many middle managers won't admit a failure and upper management might not even know about the problems regular workers report!

    Saying that they played the game before launching the game is laughable. They won't and rely just on what is reported to them.
    Release manager: "So, we can launch it, no blockers, right?"
    Literally half of the managers thinking "I won't report problems in my team, surely others would report if there was a problem in theirs"

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  9. 15:10 Yeah, this.
    I work as a business analyst and I also test stuff in our application, and I remember an issue where I tried to recreate a bug for like 3 hours and didn't succeed, turned out that it only occurred when that screen was accessed from another very specific screen which I didn't even know existed.

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  10. I worked for customer support at IKEA, same thing happened there, calls could not be longer than 7 minutes each. This caused the quality of work to be extremely low and a lot colleagues just hung up the phone after 7 minutes regardless of the problem being solved. Sometimes things are more complex and can take 30 minutes to an hour. Management did not care. Absolutely the worst job I have ever had, I love helping people, customer support at IKEA does not want to help you. They're more interested in bolting on an additional sale over the phone than actually helping people that they have ROYALLY screwed over.

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  11. 34:09 What's even scarier is that the media doesn't have to check it.
    Because as soon as someone says something, they are a source and now the media can say 'a source said', regardless of it being true. The 'source said' after all..
    This became very clear recently with all the hit pieces on people that report on the Heard/Depp situation. It's always the same. Some news outlet does a (relative) benign story about how much money people made that covered the trial. And then a few days later the hit pieces come out that say stuff like 'this person made a million dollars from it, so it's in their benefit to lie'. And they then quote that first benign story as the source they formed their 'opinion piece' on.

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  12. Cyberpunk since this last update is actually a fantastic game. I think it's such a shame what happened with it. I would go so far as to say in it's current states it's probably one of my favourites. And what makes me sad about this whole thing is that I think many developers won't want to take on such an ambitious game anymore which only hurts the industry. That being said I remember purchasing it on release day and the game wouldn't even launch, I instantly refunded and didn't touch it again until these past 6 months.

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  13. What made Cyberpunk fail? The echo chamber known as the internet. Game was an enjoyable single player experience that was buggy at times, but not nearly as horrible as the internet will lead you to believe. After about 1-2 months the game was completely fine.

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  14. It's easy to blame QA when devs are probably crunching and don't have time to fix bugs, that's how it always goes. There's even a term for it "known shippable"

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  15. I mean, let's not forget that witcher III is also a buggy mess. people like to think its a flawless game when it wasn't.

    Cyberpunk just had more eyes on it and was more ambitious.

    This QA company just sucks.

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  16. I work at a company that is having the same problem. Employees are incentivized to meet certain metric requirements and will do so at the cost of the client and their co-workers. It’s either they have the right metrics, or they’re fired. These metrics and expectations are set by upper management that have never operated in the positions they’re generating policy for.

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  17. when playing this game, I didn’t even see 5% of all these bugs, I just don’t know how it was filmed, I played both at the release and recently and in the middle of this time period, where do people get all these bugs from, when you watch such garbage arise quite conflicting feelings.

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  18. idk man, i played cp on release before patches for 100+ hours had an npc t-pose 2 times and thats it, no cars flipping or lods not changing or anything gamebraking, all these vids are compilations from 100s of playthroughs of different people…

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  19. These graphics glitches are funny, aren't they? I mean Cyberpunk delivered much more severe problems than a few graphics and teleport problems.

    Critical were the implementation of the last gen consoles, the continuous system crashes and loss of game progress, quests that couldn't be completed or completely destroyed and unrepairable save games. These were the critical problems that really made a heavy impact on the gaming experience.

    I was unable to unlock a certain achivement because two quests were bugged. I was unable to complete or reset them. There was never a hotfix for this problem. Some players had this happen with the main story, they couldn't continue the game and the only solution was to load an old save game or start over.

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  20. The idea that you would put quotas on a fucking QA tester team is probably the most disgusting thing I've heard in the history of gaming…this means that even experienced game testers who sometimes spend hours or days trying to break the game to see where it cracks would have a stupid arbitrary checklist above their heads to complete

    I can't even imagine how much pressure this would put on a novice game tester…imagine your entire day you're stressed out because you're chasing an arbitrary number some asshole from the top down literally made up

    Do they expect us to believe they came up with 10 bugs per day by doing data analysis of previous jobs? I've worked on jobs with quotas, it is never a fucking squared number like 10, NEVER, it's way too random to get a whole number for things like that, it's obvious some manager asshole just spat that out and the higher ups who aren't even in the same office building just suck it up

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  21. i wouldnt say it failed it did really well maybe not as much as it was hyped for due to the buggy mess which indeed let it down. but all in all it did better than alot of titles

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