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Cyberpunk 2077 Walkthrough Gameplay Part 41 includes a Review and Story Campaign Mission 41 Captured on PC with RTX and DLSS Enabled! Cyberpunk 2077 is also on Playstation 5, PS5, Xbox Series X, Series S and PS4 Pro. This Full Game Cyberpunk 2077 Gameplay Walkthrough will include Cyberpunk 2077 Story Campaign, Review, PlayStation 5 Gameplay, PS5 Gameplay, Xbox Series X Gameplay, Cinematics, Cut Scenes, Nomad, Streetkid, Corpo, Story Missions, DLC and all Single Player Campaign Missions and the Ending.
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Cyberpunk 2077 is an action role-playing video game developed and published by CD Projekt Red. It is scheduled to be released for Microsoft Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021. The story takes place in Night City, an open world set in the Cyberpunk universe. Players assume the first-person perspective of a customizable mercenary known as V, who can acquire skills in hacking and machinery with options for melee and ranged combat.
Cyberpunk 2077 is played in a first-person perspective as V, a mercenary whose voice, face, hairstyles, body type and modifications, background, and clothing are customizable. Stat categories—Body, Intelligence, Reflexes, Technical, and Cool—are influenced by the character classes that players assume, which are NetRunner (hacking), Techie (machinery), and Solo (combat). V must consult a “ripperdoc” to upgrade and purchase cyberware implants; black markets offer military-grade abilities. The rarity of any given equipment is shown by a coloured tier system. V can take cover, aim, run, jump, double jump, and slide. Melee strikes can be dealt with close-combat weapons. There are three types of ranged weapons, all of which can be customised and modified—Power (standard), Tech (which penetrate walls and enemies), and Smart (with homing bullets). Ranged weapons are equipped to ricochet bullets in a target’s direction and slow them down in bullet time. Four types of damage can be inflicted and resisted—Physical, Thermal, EMP, and Chemical. Weapon use increases accuracy and reloading speed, which are manifested in character animations. Gunsmiths repair and upgrade weapons. The game can be completed without killing anyone, with non-lethal options for weapons and cyberware.
Night City is an American megacity in the Free State of North California, controlled by corporations and unassailed by the laws of both country and state. It sees conflict from rampant gang wars and its ruling entities contending for dominance. The city is reliant on robotics for everyday aspects like waste collection, maintenance, and public transportation.
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hey rad brad please play twin mirror
I bought this game for PS4. Waited 11 hours for the bug fix and it crashed in 10 mins of play. I also got pissed off in the character generation where I could give my male character a vagina… I took it back to the store, got a refund and bought Assassins Creed Valhalla instead. LOL
Boys the ending
And I see your vids when I was small
Brad its now 9:06 on monday and the next one isnt out ur slipping
–_–
Amazing gameplay🎮
I started the game a week after it came out and beat it.
The place where you meet Alt changed? It looks the same, to me…
Carol was being electrocuted after V got out of the ice tube.
The first game I watched Brad play was the original Beyond Two Souls. My how far we have come.
I though this game failed…
He wasn't aiming at you 😂 he was testing the sights
Kinda disappointed to see how Brad is just going through the game so quickly. Expected to see a more thorough gameplay. Getting all the mods, upgrades, doing all the side missions. They did afterall give him a rig just for the game the least he could have done is shown us more of the game.
I did the hanako ending alrradu
Cyberpunk: the biggest flop this year
Brad: True but not my Gameplay show