"Cyberpunk 2077 VS Starfield"



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Asmongold Clips / Asmongold Reacts To: Cyberpunk 2077 VS Starfield by CohhCarnage

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35 thoughts on “"Cyberpunk 2077 VS Starfield"”

  1. Does asmongold actually play or do anything? All i see is just clips of him reacting to people saying a game is bad because a character isnt a supermodel or just reiterating that games that came out are awful despite not playing them

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  2. Neon was such a huge letdown. It's supposed to be this edgey cyberpunk dystopian city yet seems more like Disney's Galaxy's Edge. It's wild that the space KKona town, Akila City, has more edge than megacorp ruled, drug fueled Neon. Everyone is wearing their best non-gendered nun clothing there too.

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  3. 1:10 the key word here is "certain"
    I could make the argument that most doors in Starfield can actually be opened lol
    fact is its two different games, two different engines, and dont forget CP has had an extra almost 3 years of dev now so would be more fair to compare CP v1.0 to SF v1.0
    edit: now about the original statement, lets be real, neon is looking pretty cool but its like one street and nowhere near night city's looks.

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  4. Cyberpunk doesnt just cut out loading screens in "certain buildings" there are no loading screens in the game. The only thing similar you might see is "skip screens" like when the NPCs drive you somewhere in their car, you can fast forward to the destination. But other than that, there just arent any loading screens.

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  5. Its pretty amazing how sheepish Gamers can be, They literally have a a bad rpg compared to another bad rpg. Both games could have actually been much better if the developers actually even looked at their own old games.

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  6. Cyber punk polished up after years ago. Starfield real development happened 1 year ago and was way less bug ridden than cyberpunk. They just have to polish it more like cyberpunk.
    And starfield story and content is immense. And the side quest stories are not copy pastas. They are mostly good or decent.

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  7. Cyberpunk, 2k ultra ray tracing 60 fps..

    Starfail.. fsr does nothing, changing settings does nothing, glitches, bugs, crashes, booooooooorinngg.

    The most exciting part of starfail is the constant worries about system crashes.

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  8. Yeah ship building was cool the first 2 to 3 hours but most the Habs are useless on the ship and their utility is copied like no reason to get a 3×1 living quarters when it actually had the same thing as a 2×1 all in one but the 3×1 does not have research or nav table, IT HAS THE SAME CREW SLOTS they literally have 2 beds in the living quarters taken up by sentient blankets Bethesda (I love them but) Good God they were lazy and some people don't see it like really dig into it, I don't see anyone talking about them exiting atmosphere at e3 deep dive they flew from ground through clouds then into space but we somehow got a load screen simulator really baffles me no one's giving them heat all the dungeons or caves are pretty much the same and they could've let you stow in the starboard ship and bring some stuff to your next play through but NOOOOOPE they take everything besides skills so there no real incentive to build outpost and your very limited to what guns you can put on the ship I like starfield but it's painstakingly clear Bethesda was legit lazy af

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  9. I play both games, but Starfield is the king of RPGs so far, for many reasons:

    -The amazing graphics, the detail in objects and geommetry are on a higher level, and the photorealistic looking planets, a real eye candy. (not all, but most).

    -You feel the cities truly alive when walking around, the world interacts with you on many levels: the announcements, the people, the computers, the technology, the robots. You can establish conversation with hundres of NPCS. (short or long).

    -The unpredictable events of the world, makes it addictive to keep exploring. (CP2077 city still feels fake, except for the new enhanced police)

    -The constant feeling of discovery is also addictive as well.

    -The huge amount freedom of choosing what to do next gives you superior immersion. (space combat, exploration, conversations, everything has RPG elements)

    -NPCS make the game VERY immersive, they interact with you, they interact with other npcs, and eventually you will find yourself interacting with a bigger group.

    -Your companions feel more alive than ever, being aware of what you do, what you say, and what decisions you make.

    -there are many different factions, some good, some evil, and they also react given your decisions.

    -the wars between factions.

    ….and those are only to name a few, but enough to make Starfield, undeniably the best RPG experience. by far.

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  10. CohhCarnage is a moron. oh how people forget how bad Cyberpunk 2077 was on release and it was definitly worse than starfield on release on a true comparison. Would I want bethesda to move to a unreal engine? no..yes the creation engine has major flaws but it is a haven for modders which is why starfield will be better.

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  11. Starfield art direction is good, there are exceptional micro details, but Night City design is simply outstanding.

    Cyberpunk doesn't have realistic looking procedural planets tho.

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