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Check out how the Sapphire AMD RX 7900 XTX Nitro+ and Ryzen 9 7900X 3D performs in Cyberpunk 2077. Using Ultra Settings and Ultra Ray Tracing with the Surfaces mod at native 1080p
My PC Specification
AMD Ryzen 9 7900X 3D
Asus ROG Strix X670E-F Gaming WIFIMotherboard
Sapphire Nitro+ RX 7900 XTX
G.Skill Trident Z5 RGB 6400Mhz @6000MHz DDR5 32GB 16×2 CL28-37-37-28 trc 68 1.43v
Custom Waterloop
EK CoolStream XE 360mm Radiator
EK-WB Velocity AMD Waterblock
XSPC Photon X270 Reservoir V2 with D5 Vario Pump.
AMD (Radeon) Software Adrenalin 22.40.57.06
HX1000i PSU
TeamGroup L5 3D Lite 480GB
Samsung 480GB 850 EVO
SanDisk 256GB
Samsung 128GB M.2
LG B9 “55” 120Hz 4K HDR Smart TV.
Thermal Take View 71 Full Tower Case
Windows 11 Pro Version 22H2
#7900x3d #rx7900xtx #cyberpunk2077 #radeon
source
Cyberpunk 2077 never fails to amaze me how demanding it is to run at Native resolutions with Ray Tracing set to Ultra. You are looking at £899 to £1,000 to play at Native 1080p Ultra Ray Tracing while averaging 60fps. RTX 3090Ti, RTX 4070 Ti and the RX 7900 XTX.
Surfaces Mod https://www.nexusmods.com/cyberpunk2077/mods/2723
you should go with 7950x3d LOL, or 7800x3d coz 7900xd pretty jokes with 6 cores stack cache the weakest among them
How does 1080p Native compare to 4K with FSR2 Performance (which runs at 1080p internal res) in terms of looks and performance?
pretty solid performance
This game is so much better using rasterization then ray tracing! Ray tracing is good for reflections, but at the same time reflections look just too perfect and makes it look odd. Rasterization, has epic frame rates and also very clear lighting that is sharp and crisp. Ray tracing also looks almost blurry on shadows where its allot clearer otherwise. You can play this game on a 7900 XTX with ray tracing at 4K ultra settings if you use FSR 2 at Auto settings. Alternatively you can play it at native 4K, without FSR or Ray Tracing, that for me works so much nicer for clear graphics, especially on thin geometry.
I've actually done screen shots side by side of the game, one with Ultra Ray Tracing, and one with native 4K Rasterization. Then asked people, which one do you think is Ray Tracing, guess what? The majority of people actually thought the screen shots of the one in rasterization was the one using Ray Tracing! I honestly believe, "Path Ray Tracing" is the step forward, where "Ray Tracing" lacks the features of traditional "Rasterization".
nvidia wins
TOP AMD GPU and no 60 fps in FHD. Very Very bad
Two options. One, terrible optimization game. Two, terrible gpu performance.
This is not a bad performance tbf, but in the case of pathracing, it is much much worse, there the difference is much greater in favor of Nvidia, and i do think, that AMD cards needs more power and optimalization for that technology.
Great job man, keep uploadingthose please! Solid performance overall, huge performance jump over the last generation for AMD.
Which software do you use for stats?
hahahahahah 79 for 1080p hahahahahah
Great.
Another good test would be use high preset instead of ultra with ultra RT to see how game perform.