Cyberpunk 2077 Trauma Team – Patch 1.5



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Cyberpunk 2077 Trauma Team – Patch 1.5 – Kazuliski

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22 thoughts on “Cyberpunk 2077 Trauma Team – Patch 1.5”

  1. This was probably one of the coolest sequences in the game. I wish they implemented more of the trauma team into the open world. So imagine shooting up a square and while youre dealing with police and thugs, you also have to deal with trauma team.

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  2. Bruh I didn't know that happens if you take one step closer. Thankfully my version of V is immune to electricity and fire so a taser wouldn't do a thing to him. Plus I've been killing trauma teams every chance I get cause they're jerks and they give you tons of XP

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  3. I read some of Cyberpunk 2077 digital comic about Trauma Team. The story of it, the protagonist, the situations the team can handle. If they can make another DLC content about it. I'm gonna play it for sure.

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  4. The most immersive experience I had playing was just wandering around the city and seeing a group of Tyger Claws getting hit with a drive-by from a Maelstrom squad. Then a stray grenade knocks down a lamp post and it falls on top of one Maelstrom member and he got knocked down in hilarious fashion…

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  5. Nice addition, so about that glitch where it doesn't think I killed the Scav Leader… the one that's been around since the launch of the game and is still there =P

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