Cyberpunk 2077 (RTX Ultra | Very Hard) #36 : Crime Tours Ltd.



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My first play through of Cyberpunk 2077 on PC (Difficulty: Very Hard / Background: Nomad).

Graphical Settings: RTX Ultra
Graphics Card: RTX 3090 (see channel page for full system specs)

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30 thoughts on “Cyberpunk 2077 (RTX Ultra | Very Hard) #36 : Crime Tours Ltd.”

  1. I'm thoroughly enjoying your Skyrim play through (on ch. 6), got this notification, wanted to use it to say thanks. Thank you for all you do and all you've (your videos) meant for myself and my family during this time. All my best wishes to you and I hope with all my heart you are doing well. God bless.

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  2. 5:05 In some gigs where you have to take out a specific person you have the option to do it "non-lethally" (yeah, right… ), by knocking the target out, taking them out of the building, and depositing them in the trunk of a car sent by your fixer, which will then leave marking the gig as complete.
    This seems to have been one of those cars (V's not the only merc in town)… the whole thing is probably a booming business in Night City, though it clearly has its risks.

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  3. 12:56 They're corporate enforcers, but that (probably) doesn't give them a license to kill… (I mean, sure, they could have probably bought one from the NCPD, or the mayor, this is Night City, after all, but since the NCPD put a price on their heads they clearly didn't…).
    All in all, I think it's safe to assume that if someone is or has ever been anywhere near Night City they are statistically likely to have committed one or more capital crimes. Especially if they're in one of the gangs, or if they work for a megacorp. 🤷‍♂️

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  4. Ever discover the ledgendary cyberware located in Heywood? They have a lot of arm modifications, including gorilla arms. I also love the knife throwing skill in stealth. Just keep a steady supply of knives and you have a silent attack.

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  5. It would be better if the icons for criminal activity weren't actually displayed on the map, allowing the player to "stumble" across them while exploring the map. Otherwise it seems like completing a checklist, rather than actual crime fighting.

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  6. Police is never sending you anywhere. Remember Victor installed a scanner in you in the beginning which can detect 911 calls. A crime can be reported by almost anyone even though it's not a crime. From a guard's perspective you are not the police and an uninvited guest they don't immediately start shooting you unless you already entered the unauthorized zone. They start by warning you to back off. if you back off they won't attack you.

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  7. In this episode: Gopher questions his actions, goes shopping & demonstrates he's still a loot junkie 🙂

    Glad you're reading the messages at the crime/assault missions now, they're often nice little self contained stories, not unlike what you'd find on a computer terminal in a Fallout game. They give some good background information about what kind of world Cyberpunk is.

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  8. So, Nina Kraviz not only make an appearance as ripperdoc in CP77, but also voiced her character in two languages and made some music for ingame radio as a DJ. That's pretty cool.

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