Cyberpunk 2077 Review Part 2 (Spoiler Free, PC Gameplay)



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0:00 – Intro
0:28 – Story/Quests
6:47 – Presentation/Open World
11:43 – Performance
14:06 – Character Models/Animations
17:09 – Gameplay/Navigation
19:28 – Combat
23:34 – Progression
37:20 – Bugs/Technical Issues
44:55 – Conclusion

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34 thoughts on “Cyberpunk 2077 Review Part 2 (Spoiler Free, PC Gameplay)”

  1. Wake the fuck up samurai. Hope y'all have fun burning down Night City.

    SURPRISE MECHANICS (MERCH): http://www.yongyea.com

    PATREON: http://www.patreon.com/yongyea

    TWITTER: http://www.twitter.com/yongyea

    TOP PATRONS

    [CIPHER]

    – Brandon Hann

    – WECKmaster329

    [BIG BOSS]

    – Brin

    – Charlie Galvin

    – CommittedHall

    – Jonathan Ball

    [BOSS]

    – Devon B

    – Gerardo Andrade

    – Joe Hunt

    – Matthew Szalkiewicz

    – Michael Redmond

    – Peter Vrba

    – Shepard Gaming

    – Simon S

    – Time Dragonlord

    [LEGENDARY]

    – BattleBladeWar

    – JT

    – Mark Taylor

    – Theron Webb

    – Yue

    Reply
  2. I wont lie, I love this game.. I really do. I really didn't for the first few days of playing, and now I fucking love it. I just really really really wish I could pop out into third person sometimes just to see my character moving around in their digs.

    Reply
  3. Can you tell me how to increase athletics? It's totally unintuitive. I dont know a consistent way to do it. Sometimes, bunny hopping about while running does it, sometimes not. Sometimes parkouring over stuff does it, sometimes not. It seems like random. I've looked it up, but nobody is talking about it. I've been playing for almost 30 hours and I'm just level two in the stat.

    Reply
  4. Anybody else have a problem where you craft a weapon but after making it and applying a scope the weapon completely changes models? I crafted a rare Liberty Pistol and it was normal at first, then i added a scope and it transformed into a submachinegun. Still told me it was the Liberty Pistol but the model in-game changed and when you ADS the butt of the gun is in your view so you can't aim down sights… i ended up scrapping the weapon i went out of my way to save up and craft because of this bug.

    Reply
  5. The game sucks, i just requested a refund on it. The whole city is like putting makeup on a turd…sure it looks great at a first glance but then you start exploring the city and realize that it’s extremely hollow. The NPC’s say the same two lines over, the AI driving is atrocious, the driving is atrocious, there is no buildings to explore, and the list goes on. Makes you appreciate how well done GTA V is in comparison

    Reply
  6. Gotta say the only thing I disagree with is the assessment of melee builds. They feel great. I'm currently using a Cool and Reflex based build and enemies get wrecked. I get faster and stronger with every kill

    Reply
  7. The game needed another few months at the very least. Bugs aside, the game feels empty, and a lot to do with it are the NPC’s they’re just so boring and plain. Drive a car too close to them and every NPC in a 20 metre radius drop and cower in fear, it just looks like dumb, lazy programming.

    Reply
  8. Thanks for not hanging up in the drama around the game, good review that seems to acknowledge what we need to know. I get flashbacks to Death Stranding (game was "easy to hate" by the popular opinion, yet I enjoyed it a lot).

    Reply
  9. Most of those bugs are gone in my experience after the day one patch. That said, I have not progressed very far in the story yet. I'm taking my time. Something like 35 hours in with one character restart so far (only because I decided I wanted to spend more time in the first part before the big heist. Very much enjoying the game since I worked out my performance issues with my 1080.

    Reply

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