Cyberpunk 2077 PS4 Release Build 1.0 vs Now 1.31 Base PS4 Graphics Comaprison and Framerate Test



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A year has passed and A LOT has changed in Cyberpunk 2077. It’s controversial launch has change the game industry forever. Luckily CD Project RED has took the problem seriously and worked really hard to fix most of biggest flaws. Let’s take a brief look on Base PS4 graphics and its evolution since 10th December 2020 until now – 2021.
Please note this video’s purpose is to show how much the game was improved since its launch. Thanks CD Projekt RED for fixing it!

Timestamps:
Introduction 00:00
Streetkid Path Beginnig Cutscene 00:22
Streetkid Path Beginnig Cutscene Still frames 1:43
Padre Ride Interrupted 03:20
Padre Ride Interrupted Still frames 04:46
Grand Theft Auto Mission 05:58
Grand Theft Auto Mission Still frames 07:47
Prologue Ending Cutscene 09:25
Prologue Ending Cutscene Still frames 10:48
The Rescue Mission Shootout Framerate Test 14:02
The Rescue Mission Ride Sequence Framerate Test 15:50
Free walk Framerate Test 21:42
Free ride Framerate Test 24:28

Music:
Cyberpunk 2077 OST
V Theme
All My Money on The Double
Night City
Run

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32 thoughts on “Cyberpunk 2077 PS4 Release Build 1.0 vs Now 1.31 Base PS4 Graphics Comaprison and Framerate Test”

  1. É admirável a melhoria em relação as texturas e a manutenção de 30fps está longe do que prometeram mas todo esforço dos desenvolvedores nesse um ano de aniversario de lançamento é aceitável

    Reply
  2. A pergunta que não quer calar : a física do jogo mudou? Nigth City esta com a IA e imersão melhorada? E a IA da policia melhorou? Ou se for apenas texturas as melhorias de nada adianta…

    Reply
  3. To be honest it seems a little bit better, but damn, 1 year after and overall it still looks absolute trash on base PS4…

    The low-polygon NPC's, the assets and textures pop-ins everywhere, the extremely aggressive LOD's, the frame rate slowdowns, the low-resolution textures, the ridiculously tiny population density, the list goes on and on …

    Reply
  4. Wersja 1.0 na PS4 to jest tak stary build, że nawet niektóre lokacje wyglądają zupełnie inaczej, nie wspominając o modelu jazdy, czy możliwości zagadania do każdego handlarza stojącego w świecie gry i przeglądania co ma do sprzedania (przeważnie nie mają nic xd), gdzie w późniejszych wersjach usunięto tą możliwość chyba większości.

    Reply
  5. Not even 10000 patches can fix they lied about game mechanics and gameplay that never will be on the game, as seen on crowbat's video, but appreciate the comparison though

    Reply
  6. Não passando pano para a CD Project, mas é incrível que ela conseguiu rodar forma ''aceitavel'' este jogo nos consoles da geração passada ( só ver os requisitos mínimos do jogo para o PC, é incrível que algo como o Xbox One por exemplo que ainda usa RAM DDR3 com uma CPU Jaguar extremamente lerda consiga rodar o jogo ), porem honestamente ainda não recomendo para a old-gen, o jogo é legal sim, de fato não é tudo aquilo que prometeram, mas ele tem uma historia incrível e uma jogabilidade bem legal, mas a old-gen ainda sofre com alguns problemas sérios de travamentos, pop-in e bugs que são causados pelo HD lento desses consoles ( inclusive, aparentemente se você rodar um jogo de um SSD esses problemas somem ), quem jogar nesses consoles mesmo com todos os patchs certamente terá uma má impressão do jogo.

    Reply
  7. For those who've seen this game on PC, it's amazing that they could run it on an 8-year-old console at all, especially considering that Playstation 4 and especially Xbox One specs are extremely below the minimum gaming requirements for this game.

    Reply

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