Cyberpunk 2077 Physics vs. GTA 4 Physics



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Subscribe my channel https://s.yam.com/ycnZp

source

36 thoughts on “Cyberpunk 2077 Physics vs. GTA 4 Physics”

  1. I'm surprised you don't turn the radio stations off when recording so you won't get a copyright strike from YT. That GTA4 copy was quite stupid though at the end. You rammed the other car into his buddy and killed him, yet he just stood there and watched. He should have opened fire on your character.

    Reply
  2. Die Liebe zum Detail fehlt bei Cyberpunk 2077 einfach. Die Grafik kann noch so gut sein aber manchmal sind es die kleinen Dinge. Die Story ist nochmal eine ganze andere Sache.

    Reply
  3. Why every kid is like "FiNaLlY wE aPpReCiAtE R*" Didn't you play gta3/gta vice City/gta sa/gta4? Is gta5 your first gta? Heck even gta chinatown has good physics. R* has always been that for every game. Even Bully has good physics. Gripe is gta online. Most of the game modes and content for gta online is actually mods for previous gta games, and players pay for flying/shooting bikes as if they never seen it in gta before. Gta online is childish and shallow, the problem is R* put majority content in online mode and almost didn't release gta5 for pc, the same pc fans they shit on twice by not releasing mcla and rdr1 on pc and when they didn't release it for pc on launch they pissed off majority fan base right off the bat, it seems R* went through a phase of hating pc fanbase and cherry on top they tried to go after pc modders because their micro-transaction economy would hurt would is pc could mod gta5, the same pc fans that keep their game alive for years through mods and even releasing community patches, sometimes fixing stuff R* should have.

    Reply

Leave a Comment