Cyberpunk 2077 Phantom Liberty – DF Tech Review – PS5/Xbox Series Tests + 2.0 Upgrade Breakdown



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Cyberpunk 2077’s massive Phantom Liberty expansion has arrived, its current-gen only nature allowing CD Projekt RED to push visual fidelity harder than the core game on release. In this tech review, Oliver Mackenzie assesses visual quality and performance in the expansion content, before circling back to the 2.0 update to the core game to see if that has improved over the older code.

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00:00 Overview
01:08 Phantom Liberty visuals and performance
07:06 Patch 2.0 changes and performance
11:45 Final thoughts

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48 thoughts on “Cyberpunk 2077 Phantom Liberty – DF Tech Review – PS5/Xbox Series Tests + 2.0 Upgrade Breakdown”

  1. I play it on the xbox and since the last update, i experience huge fps drops and the game feels very stuttering. I don’t understand why all reviewers are so positive.. before the last update the fps drops where way less than after this update.. not very enjoyable to play at the moment

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  2. I've been playing it for a few hours and CD Projekt Red is definitely back to form. It's an excellent, well put together experience with action and set-pieces and it has that polish that was missing in the base game. Even Cyberpunk's somewhat janky character animations are FAR better in the DLC area, Idris Elba's motion capture is so clean, it's crazy. There's a lot more density and a "designed" feel to the area and doesn't feel as…empty as the rest of NC, which is a great game too now, but it does fall short in many areas.

    I'm VERY excited for their next game again. We're back to Witcher 3 quality. The dialogue writing also has a more meaningful tone than many of the main game's missions (apart from the main quests, those were great in the base game).

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  3. 4:25 – Thank you! When it fisrt started happening after patch with FSR2 I thought I was going crazy. It's basically the same on PC if you enable Dynamic Resolution, the game "flashes" for a frame to re-resolve parts of the scene. I'm not sure what's going on but this is extremely annoying. I feel it's gotten better after patch 2.0 but it's still definetely there as you pointed out. I hope FSR3 fixes this but I'm not holding my breath… (and we don't even know when it's coming out)

    From what I observed it also seems that this only happens when dynamic resolution has to "work hard". If you switch to 30FPS, where the resolution has to fluctuate much less, it's significantly improved, to the point of being a non-issue.

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  4. It never should have been released on last gen and it needed at least another year cooking to polish it. Absolutely criminal the state the game was in when it was released. Playing it now again and it finally feels like what we were promised

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  5. Well, I bought this game at lunch and I guess once I’m done with final fantasy 16 it may be finally time to get started on this. It’s too bad that it took as long as it did to get to where it should have been at launch.

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  6. Still a few big complaints for me.. no metro system to ride and take in the city.. way way to many repeating assets like the same vending machine, same adverts playing all over, the same air con units spread around far to liberally, like why would they be attached to posts and underneath roads, and the exact same pieces of trash EVERYWHERE!… No third person option, hate the way these games can feel in first person, like you've got eyeballs in your knee caps, to close up on walls, no wider view of the scenery and enemies..

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  7. "High quality edition"…? I started a new playthrough on Series X with it yesterday. The first thing: After having installed Phantom Liberty, the game very often quietly just crashes when I start it. In the opening scene, V literally grabbed through the closed hood of the car to fix something – half of the arms disappeared under the metal. Then, when you move into the car, all of a sudden the previously closed hood is now open. When you later go to the farm to meet with Jackie, I parked with the front towards the door. When I left the farmhouse, the car magically was parked with its rear end towards the house. Later in the game, a body was half buried in the floor, still moving. The shooting still sucks due to a lack of actual feedback. The police AI is abysmal. NPCs that stand directly next to a shooting pretend that nothing is happening around them. Yeah, a quality release for sure. The graphics look nicer on console than three years ago, I give them that. Everything else seems to be as buggy as it was back then.

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  8. Also awful audio bugs in some of the most important missions in the game, I honestly don’t know why you bother reviewing performance, if you won’t play the dlc, to its conclusion on each platform. To say this game is fixed is crazy, it’s in a worse state now, 1.6 at-least made the game, playable, in this state specifically on series x, it’s unplayable, and un enjoyable in parts, like nails on a chalkboard, phantom liberty and the 2.0 patch brought great stuff, but in turn broke the game in a lot of places, don’t believe everything DF say, it seems they have become lazy.

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  9. I'm having a blast with this game on PS5. No issues at all except seeing this one item floating in the air or dead bodies still slightly moving or the same – being in the air.

    I hope they will still release some minor patch to address those problems.

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  10. I bought this game on launch and never made it more than a couple hours into it due to the performance/bugs. 2023 has way too many games but I may finally get around to giving it another go now that it seems to be where it should have been on day 1. Kudos to CD project red for continuing to improve it even if it did take them 2 years to get there.

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  11. The biggest mistake they ever made with this game was persisting with releasing it on the last gen consoles. It should've been obvious early on that they were never gonna be up to scratch with what they showed on the PC five years ago. And I say this as someone that bought and somehow enjoyed the title on the XBox One lol.

    Had they just made it for PC and the current consoles, or even just made it for PS4 Pro and XBox One X (which tbf would've been controversial), I think they would've been much better off. But hey, live and learn.

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  12. Can we all just applaud for a moment, that Reed actually looks like Idris Elba and not like a car accident? Like in bascially every other game in recent memory that features human actors or models.

    MassDefect Andromeda strongly comes to mind, which was a giant insult to the gorgeous model, or Forspoken, or Jedi Survivor, or what ever that thing in the Fable Trailer was suppose to be, "allegedly" based on an actual human model… yeah right, as if!
    I saw pictures of all the actors and models in question, and none of them looked even remotely as bad as in these triplewoke video games.

    And here we have Idris Elba, looking like Idris Elba👍

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  13. Merci, désormais j'envisage sérieusement de lancer CP77 2.0 ainsi que son extension après tant d'années que je possède le jeu sur Séries X en plus. Je me sentais un peu frustré jusqu'alors. Actuellement je joues à Resident Evil 4 remake en mode résolution + rt sur Séries X et compte bien lancer les aventures de V prochainement lorsque j'en aurais fini avec ce vieu chef d'œuvre millésime RE4. FM8 me fait grave de l'œil aussi je dois dire, Alan Wake II et la vague 6 de Mario kart 8 Deluxe sur la Switch oled de mon bambin. Je sais plus trop où donner de la tête. Tellement de bons jeux.

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