Cyberpunk 2077 PC Best Settings: Improve Performance By Up To 35% – With Minimal Impact To Visuals!



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Here’s Alex Battaglia with a detailed breakdown of every Cyberpunk 2077 graphics setting, along with recommendations for improved performance while retaining the game’s ‘next-gen’ feel. Full list of settings is below.

Standard Optimised Settings

Contact Shadows: On
Improved Facial Lighting Geometry: On
Local Shadow Mesh Quality: High
Local Shadow Quality High
Cascaded Shadows Range: High
Cascaded Shadows Resolution: Medium
Distant Shadows Resolution: High
Volumetric Fog Resolution: 1080p Ultra, 1440p High, 4K Medium
Volumetric Cloud Quality: Medium
Max Dynamic Decals: Ultra
Screen Space Reflections Quality: Low but High if you find the amount of grain distracting.
Subsurface Scattering Quality: High
Ambient Occlusion: Low (there is barely a difference)
Colour Precision: Medium
Mirror Quality: 1080p High. 1440p High, 4K Medium
Level of Detail: High

Recommended Ray Tracing Settings

Ray Traced Reflections: On
Ray Traced Shadows: Off
Ray Traced Lighting: Medium
If that is not enough for you, Turn off reflections – the RT lighting is more important, on balance.

Image Quality Recommendations: 1080p DLSS Quality, 1440p, DLSS Balanced, 4K, DLSS Performance

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32 thoughts on “Cyberpunk 2077 PC Best Settings: Improve Performance By Up To 35% – With Minimal Impact To Visuals!”

  1. sad to see contact shadows as one of the things that impacts performance the least yet contributing to immersion the most because they are off on the ps4 version of the game 😪

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  2. Checking in on 3600x-16GB DDR4-2060 KO @ 1440p
    I played the game "until I met Keanu Reeves" at Ultra preset Balanced DLSS and no RT and got between 30 and 60 sporadically.
    I tried the RT Medium preset and was given a powerpoint presentation on Ray Tracing

    Then I applied the non RT settings here at 1440p and got 100+ fps at DLSS Balanced
    Then I applied the settings for 1440p with RT lighting Med. and got a consistent just-shy-of-60 that looks the way I was hoping on a G-Sync monitor.

    The shittiest RT Card on the market can actually trace some rays in Cyberpunk!

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  3. this is a pretty good guide 🙂

    because even with a 3090 which i use u cant enjoy the game if you just max out all settings, it kills the 3090 completly 🙂

    with your settings i get arount 60-70 fps which is totally fine in 4k with raytracing..

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  4. Have you revisited the performance on the Ryzen 3600 post multi core fix? Thank you for this guide, btw. Just got my RTX 3080 (with a 3600x cpu) and am going to try your settings out when I get home from work!

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  5. Anyone else sick of these archaic settings? What we need is 2 things. 1. What FPS we want. 2. Selection of what CPU and what GPU we have. Then let it auto sort shit to get us a desired FPS. Afte rthat there should be an advanced menu with all this other stuff with PROPER INFORMATION attached to each setting roughly what impact it has on preformance and if it is CPU or GPU tilted. Its fuckn 2021 and we still have these menus from 2002 like some sort of dyslexic alzheimer's patient designed them. WTF are settings minimum labeled as "Medium" for? Its such a clusterfuck.

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  6. I have a 2060super and a ryzen 5 2600, and I averaged 30-50 fps from populated areas to less populated areas on ultra everything.
    I followed the settings and nothing changed, can soemone tell me why?

    Edit: I have 16gb ram and the 2060super has 8gb vram

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  7. Have you considered that the lack of impact from those settings that don't drop a single FPS when going from low to ultra may be due to your top-of-the-line rig? Maybe those settings are optimized in more modern architectures, or the gpu/cpu is being demanded in other parts. After all, we're only seeing FPS but not things like clock, cores or temps impact here (up until the end with the cpu bottleneck comparison)

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  8. RTX Reflections takes like 10fps off, so I just use Shadows which has less of an effect. It ended up balancing out in the end and I still have basically the same framerate I did before, ~70-71. For reference:

    i7 9700K
    RTX 2080ti

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  9. This game can't maintain a 60fps lock even on my 3070 with ray tracing set to off and using his mom ray traced optimized setting. Will be 60fps one minute and then take a huge lerch down to 40/50 fps when driving through a junction or something simple like that. It's just garbage at the moment. Why digital foundry hasn't really touched on this is beyond me

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  10. This game looks absolutely amazing at its best settings. I'm playing it with all settings maxed out, except I'm using DLSS, and it provides so much eye candy it's insane. Love the game overall.

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  11. Can you do a video like this that helps with 1080p or other settings to give help to best optimize frames mostly? For instance I got a Ryzen 2700 with a 2060 Super, I could mostly play on the settings one step up but it would only be up scaling on my 1080p tv, so it's not much use. Plus trying to get more then 60 frames had been making issues for a lot of animations and other things in Cyberpunk from many reports.

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  12. AMD 6 core hyperthreading to 24 virtual cores is smearing your butter thin across a large slice of bread. basicly AMD is shifting the blame to game developers or in the Game optimisation bracket.

    Reply

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