Cyberpunk 2077 Path Tracing+RR DLSS 4 Update Comparison | RTX 3080



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

🔧PC Specs🔧

◾️ Processor ◾️ R7-5800X3D
◾️ CPU cooler ◾️ DeepCool AK620
◾️ Operating System ◾️ Windows 11 Pro 24H2
◾️ Motherboard ◾️ MSI MAG X570 Tomahawk WiFi

◾️ Graphics ◾️ ASUS TUF RTX 3080 OC 10GB

◾️ Memory ◾️ 32 GB (2×16) 3600 MT/s DDR4 CL16 -18-18-38 Crucial Ballistix

◾️ PSU ◾️ 750W Cooler Master MWE 750 Gold V2 Full Modular
◾️ Storage ◾️ SSD 1TB Kingston KC3000 & 500 GB Kingston KC2500

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Driver 566.36
GPU Undervolt 1905 MHz Curve @ 900 mV
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⏱️Timestamps

0:00 – Settings
0:18 – DLSS 3 CNN VS DLSS 4 Transformer 1
0:40 – DLSS 3 CNN VS DLSS 4 Transformer 2
1:02 – DLSS 3 CNN VS DLSS 4 Transformer 3

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8 thoughts on “Cyberpunk 2077 Path Tracing+RR DLSS 4 Update Comparison | RTX 3080”

  1. The new Transformer model is way more demanding if you use PT+RR compared to normal RT, but 1440p DLSS B is only 864p real render resolution, so maybe the model does not have enough data or whatnot as you can see in the 3rd comparison there is still ghosting present.

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  2. DLSS 4 Balance looks better than DLSS 3 Quality and also has slightly better performance. I must say that lowering the internal res came at a price which is body textures looking very plain (not low res, but with little detail).

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