Cyberpunk 2077 Patch 1.7 – Biggest Features & Changes That Are Coming To The Game Explained



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Today I wanted to take a closer look at confirmed features and changes coming with Patch 1.7 and what it can actually mean and …

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27 thoughts on “Cyberpunk 2077 Patch 1.7 – Biggest Features & Changes That Are Coming To The Game Explained”

  1. I'd like to see an update add some free story content before the DLC
    We just got an edgerunners update.
    So why not add about a 10 mission side quest story.
    Character you meet tells David story almost
    Meet up with someone, a genuinely kind hearted person, gets caught up in the cyber punk world.
    Starts getting to many ripperdoc operations done and at the end going cyber pshyco and its up to V to take him down.
    Ending with a very emotional boss fight.
    Would br a really emotional story line execially if they make you genuinely care for the character, kind of build a Big brother and little brother relationship between V and Him

    Honestly I would love if they added 4-5 new story lines in the main game that get as emotional as that.

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  2. For 2 years they finally put update on police chase system. While driver ps1 game had already police chase and savagely crashing your car damage till game over. This is before gta become popular

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  3. I have a theory the expansion will come out June 25ish. If you look at computer monitor screens that are turned off, some have a date of 6.25 visible on them. It could also just be completely random. 😂

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  4. 5:27, yes, you can shoot from vehicles haha. well, kind of. If you let claire drive you back to the garage after a race, you can get out the window and shoot at people.

    What I would like to see, however, is DUAL HANDGUN HANDLING. There are at least 2 characters using it.

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  5. I think a cool feature would be implementing a portable radio. Considering that phones still exist in CP2077, both physically and through a neural link-type thing, it wouldn’t be that far fetched to think that people could access the net through a neural link or something like that. ie; allow for the player to have a radio on them at all times. You could create your own playlist and everything or just tune into any station in the game. Watch Dogs 1 and 2 had a feature like that which I’m sure everyone appreciated. Shame that more games aren’t doing things like this.

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  6. Big thing melee is missing is finishers. Mantis blades kinda have one but the other weapons no. If i knock someone down with gorilla arms i want a couple second window to mash their brains into the ground, or stab with a katana thru the spine. Seen it is other games, makes sense in this one

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  7. TBH they must be testing police AI in 1.6
    I have no police/vehicle combat mods but 2 or 3 times a police car drove past me with cops shooting out of it and chasing another car.

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  8. One thing I hope they fix is the bugs that will sometimes make the game crash when you’re upgrading a weapon or my next favourite locking YOURE hand gun so you can not change it or even equipped a different one watch action blocked video I put up

    Or my most favourite and current bug or glitch when you finish the game then load back in too the world only too find out that you can no longer jump call you car or use a single weapon or even throw grenade but hey at lest you can aim but can not do anything els you can not even do a melee attack 😂

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  9. With a max lvl character the cops are a joke. I went on a rampage with my character to see if max tac would eventually show up but sadly no. Eventually the wanted lvl just goes away and cops stop spawning.

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  10. Feel like this is just me, but I have way more fun with melee builds than with guns. I’ve done 6 melee runs, 2 netrunner runs and only 1 gun run, which was a pistol run because I was going for Johnny’s ending. The other gun runs I’ve started haven’t really kept my attention.

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  11. game is still shit and always will be the core mechanics wont ever change the lifepaths still does nothing past 30 mins of gameplay after they hyped it up how it would SIGNIFICANTLY affect your gameplay the quest choices also doesnt matter you got 5 different dialog options but all lead to the same 2 outcomes the AI is still garbage the physics are still garbage all they been doing is hotfixing and adding some useless things instead of focusing on the things what really need to be changed

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  12. wait, you have to buy the expansion?! The game is 50$ the anime is good but CD project red can't expect another studio's work to save their entire game's future…they botched the launch, we deserve the expansion for free. They can charge people when they release a working game.
    If the next game comes out with bussing multiplayer you know people would buy it even after this launch so CD project red just tried to make up the losses for their IP by hiring an anime studio to salvage it. T
    amazing.

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  13. I would like to see more life in NC. Often I drive around with nobody around. Highways nearly completely empty. It sometiems just feels like a ghost town. In the bad lands and the bordering suburbs I can understand. But having more traffic, pedestrians and other things happening is not a bad thing.

    There is a mod that fixes this by cranking the spawnrate and doing other things. But with that mod installed my FPS just drop from 60 to 30 FPS using DLSS Balanced on a 3080 with an i5 12400F(Wil be replaced when the i7 13700K comes out) I do realize that my CPU might be the bottleneck here. But on the other hand, 30FPS is a very big drop, so I also speculate that the engine might not play well with large number of pedestrians (Something nanite can fix in the new Cyberpunk game)

    Sadly there isnt much you can do about this with the current game, atleast… Unless CDPR knows of a way. but that was a big complaint for me. They paint it as some hustling and bustling city, filled with all sorts of people but often… this isn't the feeling I get. in some locations I do, but it feels like my hown town has more people in it than cyberpunk does.

    EDIT: Another thing that would be cool is the introduction of a mysterious fixer. This mysterious fixer is then able to give you community made Gigs or ever Side quests like what you saw in AC:OD ofcourse this can be exploited to some degree, but given they hand out a decent level of mod support now it shouldn't be an issue.

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  14. I am playing this game for the 2st time now. I just built a new PC. I feel like this game has so much potential. It's so close to being good. It just seems unfinished. Little things like…no police chaces..chances… can't customize vehicles … melee combat are my top 3 fixes

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  15. I love the game, since I wasn't dumb enough to buy at launch and skipped the superbug phase, I can actually appreciate it without the disappointment. I think it's fkn amazing for what it is, but even I can agree there's a few missing elements. Most notably.. I wanna ride the fucking metro. I know there's a mod for that and all but it's the kind of thing you'd think would be in the game by default instead of fast travel. It takes like no time at all to get from one end of the city to the other in a car, so fast travel should've been getting on the train and chillin' for a minute.. watching the city go by. Huge win for immersion imo. The cops definitely need an overhaul too. Other than that, I don't really have an issue with the game. I have 100 hours on record and I've encountered three bugs. Two crashes and a constant audio bug that really pops up during gun fights.. I honestly thought it was a feature at first lol. I think it has something to do with using a USB headset, I haven't tried the audio jack yet.

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  16. it is insane that it took 2+ years of patches just to get Cyberpunk 2077 in a playable state with all it's features, tbh this game feels like it's in early access…..

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  17. Their priorities confuse me. I downloaded metro system mod that is amazing and added a huge amount of immersion. The only thing CDPR has done that is close is that one arcade game they added.

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