Cyberpunk 2077 Patch 1.52 vs Patch 1.6 – Benchmark Comparison



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Cyberpunk 2077 Patch 1.52 vs Patch 1.6 – Benchmark Comparison

My Hardware:

Graphics Card: Nvidia RTX 3050 8GB GDDR6 Palit
Processor: AMD Ryzen 5 2600
RAM: 2×8 GB DDR4 3000 MHz
SSD: 2×240 GB
HDD: 2x1TB
OS: Windows 10
Mainboard: MSI B450M-A Pro MAX

#cyberpunk2077 #cp2077

source

23 thoughts on “Cyberpunk 2077 Patch 1.52 vs Patch 1.6 – Benchmark Comparison”

  1. My main problem i hope was really fixed and atleast it was mentioned in the notes. Is dynamic resolution scaling. On next gen like series x. The resolution is all over the place. It goes from 1200p to 1800p when just walking the street or in certain areas. Only time you'll get decent look on how the game is suppose to look or is similar to the pc version is when your inside a building or standing very still. Im happy they have this in the notes but i hope its a huge improvement. No reason on next gen hardware it should be anything lower then 1440p.

    Reply
  2. I hope this slightly lower happens due to improvements on the game. 2% lower FPS is an acceptable sacrifice if only they can provide a decently playable game. It's a 2 years old game. First 1 years was undoubtedly a "BETA PHASE".

    Reply
  3. The whole problem is in DX12 -_- it is not stable + the engine (with an open world of this magnitude …. in The Witcher, the world is essentially empty, and there are few Cities, but they are worked out, everything is bad here) … it would be better with DX11 and even better with Vulkan…

    Reply
  4. There really shouldn't be a performance check between these two updates. They didn't do much of anything performance side. If anything better use of memory and processor task handling. Bug fixes and new content. Nothing really focused on improving performance.

    Reply
  5. Depuis le patch 1.6 , il y a beaucoup de flou … le jeu est clairement moins beau qu'avant , même en ultra … et la baisse de fps est par moment importante ( 10 fps , voir même plus ! )
    De plus, le jeu est instable en fps dès qu'on change un peu trop les réglages
    Il y a un vrai soucis de texture, c'est tellement flou … texture low, medium, high ne change rien !
    Le jeu est moche même en ultra
    Bref un patch catastrophique dans tout les domaines

    Reply
  6. strange, my performance has indeed increased a lot, there is no stuttering almost at all and frames were a consistent 60fps no matter the place, only problem was with loading textures in cars or loading them at all when driving 180km/h when trying one of the Quadra's top speed. im almost certain that by when the expansion drops the performance and features added will be beyond great

    Reply

Leave a Comment