Cyberpunk 2077 – Patch 1.5 – New changes to the NPCs behavior and also water physics



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This video shows some new changes in Patch 1.5

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List of changes in Patch 1.5
https://www.cyberpunk.net/en/news/41435/patch-1-5-next-generation-update-list-of-changes

In this video highlighted these from the patch notes:
“Multiple improvements to dismemberment triggers, hit reactions and death animations, adding greater impact to ranged and melee combat.”

“Aggressive crowd behavior: certain NPC archetypes can and will enter combat with the player when provoked by aiming, shooting or fighting. Due to some technical challenges, this change is not available on the previous generation of consoles.”

“Improved crowd reactions, pathfinding and despawning.”

“Improved water appearance and added water interactions. Ripples and splash effects will be produced during various events, like object collisions and from gunfire.”

source

12 thoughts on “Cyberpunk 2077 – Patch 1.5 – New changes to the NPCs behavior and also water physics”

  1. One thing i really really really wish is that you can antagonize the npcs like you can in red dead. That would be so fucking cool. And also the traffic from afar looks like there is a lot of traffic but when you go up close to the traffic the cars start to dissapear. But thats on my ps5. But the game is so cool now.

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