Cyberpunk 2077 Patch 1.2 Console Performance Review (PS4, PS5, Xbox Series X|S)



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Cyberpunk 2077 patch 1.2 has arrived and we’re taking a look at how the performance of the game has improved on the PS4, PS5, and Xbox Series X|S. Have there been significant improvements in this update from CD Projekt Red? NX Gamer takes a look at the console version to determine if there were any fixes, changes, or bugs squashed in this latest patch to the game.

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38 thoughts on “Cyberpunk 2077 Patch 1.2 Console Performance Review (PS4, PS5, Xbox Series X|S)”

  1. Never understood that Einstein Quote, "The definition of insanity is doing the same thing over and over and expecting different results. " it doesn't even explain throwing a dice, card games or even trying to get your iphone to accept your Apple ID. Also Einstein never said it, it a popular misconception. Like a lot of things, public misconception seems to be more powerful than the truth.

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  2. Honestly what a game to fail….
    This is why you don't announce IPs untill it's actually in development…

    It's not just graphics that is broken, it's the actual game systems that clearly aren't finished. So why try to polish a game, when the engine itself isn't done.

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  3. I tested the Game on PS5 with update 1.20 and there were no cars…everything was empty…is this normal? And I had texture loading problems for the first time. I was not loading some parts of the city at all even after minutes.

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  4. CDPR should hand over last gen console optimization work to Panic Button Games. They are the best in bringing 3rd party games to Nintendo Switch, so they can do the same for last gen consoles and especially base consoles.

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  5. Modders have done a better job of fixing it. And that's just sad. I think they are just buying time till they can abandoned it. Reading the patch not there is stuff in there no one needs fixing for.

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