Cyberpunk 2077 Patch 1.1 4K DLSS Quality , Ray Tracing | RTX 3090 | Ryzen 9 5950X



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Check out how Cyberpunk 2077 performs at 4K DLSS Quality mode with Patch 1.1 and custom settings on the RTX 3090 and Ryzen 9 5950X

Release notes

Stability

Various stability improvements including:

Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more.
Various crash fixes (related to, among others, loading saves, game opening/closing and Point of No Return).
Quests/Open World

Fixed an issue where calls from Delamain would end immediately and seem like they cannot be picked up in Epistrophy.
Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy.
Fixed an issue where the objective could get stuck on “Answer the call from Mr. Hands” in M’ap Tann Pèlen.
Fixed an issue where Judy could teleport underground in Pyramid Song.
Fixed an issue where it would be impossible to talk to Zen Master in Poem of The Atoms.
Fixed an issue where Takemura wouldn’t call in Down on the Street.
Fixed an issue where Jackie could disappear in The Pickup.
Fixed an issue where it could be impossible to get out of the car in The Beast in Me: The Big Race.
Fixed an issue where players could stop receiving calls and messages after moving too far away from A Day In The Life area.
Fixed an issue where opening the package wouldn’t update Space Oddity.
Retro-fixed the saves affected by a rare issue where speaking to Judy in Automatic Love would be impossible due to an invisible wall. The underlying issue is under investigation.
Fixed an issue that prevented players from collecting the reward in Gig: Freedom of the Press. The quest will auto-complete for those who could not collect the reward previously, and the reward will be provided automatically.
Fixed an issue where Delamain would remain silent throughout Epistrophy if the player initially refused to help him.
UI

Fixed an issue where prompt for exiting braindance could be missing.
Removed an invalid item from loot.
Visual

Fixed an issue where a grenade’s trajectory could be displayed in photo mode.
Fixed particles’ hue appearing pink when viewed close up.
Fixed cars spawning incorrectly in Reported Crime: Welcome to Night City.
Achievements

Fixed an issue where completing one of theassaults in progress in Santo Domingo would sometimes not contribute towards progression for The Jungle achievement, preventing its completion.
Miscellaneous

Addressed the issue responsible for saves getting oversized (related to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves (note: this won’t fix PC save files corrupted before 1.06 update).
Fixed an issue where input could stop registering upon opening the weapon wheel and performing an action.
Fixed an issue where the “Continue” button in the Main Menu could load an end game save.
PlayStation-specific

Performance optimization of crowds on PlayStation 4 Pro and PlayStation 5.
Various crash fixes on PlayStation 4.
Xbox-specific

Improved memory usage for character creation, mirrors, scanning, camera remote control, menus (inventory, map) on Xbox One, Xbox One X and Xbox One S.
PC-specific

It will now be possible to obtain achievements while in Steam offline mode. Note: Offline mode needs to be enabled before starting the game. This change does not work retroactively.
Addressed the game startup crashes related to loading cache on NVIDIA graphics cards.
Stadia-specific

Concert audio should no longer be inaudible in Never Fade Away.
Fixed corrupted textures on several melee weapons.
Tweaked default deadzone settings to be more responsive. Note: the change will not affect settings unless they’re set to default.

My PC Specification
AMD Ryzen 9 5950X Stock PBO
Custom Waterloop
EK CoolStream XE360 Radiator
EK-WB Velocity AMD Waterblock
XSPC Photon X270 Reservoir V2 with D5 Vario Pump
MSI MEG X570 Unify Motherboard
NVIDIA Asus TUF OC Edition RTX 3090
NVIDIA GeForce 461.09 Driver
Patriot Viper Gaming 4400Mhz DDR4 32GB (Run at 3800Mhz CL14)
Thermaltake View 71 Tempered Glass Case
Corsair HX 1000i PSU
Samsung 850 EVO 500GB
Samsung 860 QVO 1 TB
Pioneer 1TB SSD APS-SL3-1T
Sabrent Rocket NVMe PCIe 4.0 M.2 SSD 1TB
LG OLED55B9PUA 4K HDR TV
Microphone Blu Yeti
Windows 10 Professional 64Bit Version 2004

Dedicated Streaming & Capture PC
Avermedia GC573 Live Gamer 4K HDR RGB HDMI Capture Card
NVIDIA GTX 1080ti Gigabyte OC
AMD Ryzen 7 2700X

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25 thoughts on “Cyberpunk 2077 Patch 1.1 4K DLSS Quality , Ray Tracing | RTX 3090 | Ryzen 9 5950X”

  1. Release Notes

    Stability

    Various stability improvements including:

    Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more.

    Various crash fixes (related to, among others, loading saves, game opening/closing and Point of No Return).

    Quests/Open World

    Fixed an issue where calls from Delamain would end immediately and seem like they cannot be picked up in Epistrophy.

    Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy.

    Fixed an issue where the objective could get stuck on "Answer the call from Mr. Hands" in M'ap Tann Pèlen.

    Fixed an issue where Judy could teleport underground in Pyramid Song.

    Fixed an issue where it would be impossible to talk to Zen Master in Poem of The Atoms.

    Fixed an issue where Takemura wouldn't call in Down on the Street.

    Fixed an issue where Jackie could disappear in The Pickup.

    Fixed an issue where it could be impossible to get out of the car in The Beast in Me: The Big Race.

    Fixed an issue where players could stop receiving calls and messages after moving too far away from A Day In The Life area.

    Fixed an issue where opening the package wouldn't update Space Oddity.

    Retro-fixed the saves affected by a rare issue where speaking to Judy in Automatic Love would be impossible due to an invisible wall. The underlying issue is under investigation.

    Fixed an issue that prevented players from collecting the reward in Gig: Freedom of the Press. The quest will auto-complete for those who could not collect the reward previously, and the reward will be provided automatically.

    Fixed an issue where Delamain would remain silent throughout Epistrophy if the player initially refused to help him.

    UI

    Fixed an issue where prompt for exiting braindance could be missing.

    Removed an invalid item from loot.

    Visual

    Fixed an issue where a grenade's trajectory could be displayed in photo mode.

    Fixed particles' hue appearing pink when viewed close up.

    Fixed cars spawning incorrectly in Reported Crime: Welcome to Night City.

    Achievements

    Fixed an issue where completing one of theassaults in progress in Santo Domingo would sometimes not contribute towards progression for The Jungle achievement, preventing its completion.

    Miscellaneous

    Addressed the issue responsible for saves getting oversized (related to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves (note: this won’t fix PC save files corrupted before 1.06 update).

    Fixed an issue where input could stop registering upon opening the weapon wheel and performing an action.

    Fixed an issue where the "Continue" button in the Main Menu could load an end game save.

    PlayStation-specific

    Performance optimization of crowds on PlayStation 4 Pro and PlayStation 5.

    Various crash fixes on PlayStation 4.

    Xbox-specific

    Improved memory usage for character creation, mirrors, scanning, camera remote control, menus (inventory, map) on Xbox One, Xbox One X and Xbox One S.

    PC-specific

    It will now be possible to obtain achievements while in Steam offline mode. Note: Offline mode needs to be enabled before starting the game. This change does not work retroactively.

    Addressed the game startup crashes related to loading cache on NVIDIA graphics cards.

    Stadia-specific

    Concert audio should no longer be inaudible in Never Fade Away.

    Fixed corrupted textures on several melee weapons.

    Tweaked default deadzone settings to be more responsive. Note: the change will not affect settings unless they’re set to default.

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