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Cyberpunk 2077 Overdrive Path Tracing 4K Ultra – GIGABYTE GEFORCE RTX 4080 Eagle OC 16GB Gameplay & FPS Test
Timestamps:
Settings overview 00:00
Native rendering 01:00
DLSS 3 Auto 02:25
DLSS 3 Quality 03:20
DLSS 3 Balanced 04:35
DLSS 3 Performance 05:38
DLSS 3 Ultra Performance 06:55
DLSS 3 Quality 08:18
DLSS 2 Quality 09:55
DLSS 2 Balanced 11:30
DLSS 2 Performance 12:50
DLSS 2 Ultra Performance 14:15
Nvidia DLAA 1.0 Sharpness15:35
Nvidia DLAA 0.5 Sharpness 16:40
Nvidia DLAA 0.0 Sharpness 17:25
AMD FidelityFX Super Resolution 2.1 Quality 18:15
AMD FidelityFX Super Resolution 2.1 Balanced 19:55
AMD FidelityFX Super Resolution 2.1 Performance 21:05
AMD FidelityFX Super Resolution 2.1 Super Performance 22:15
Intel Xe Super Sampling 1.1 Ultra Quality 23:35
Intel Xe Super Sampling 1.1 Quality 25:10
Intel Xe Super Sampling 1.1 Balanced 27:30
Intel Xe Super Sampling 1.1 Perfromance 28:35
DLSS 3 Quality 30:10
Native rendering 30:45
Cyberpunk 2077 Overdrive Mode Gameplay played on GIGABYTE GEFORCE RTX 4080 Eagle OC 16GB
RTX 4080 PC Setup:
Gigabyte RTX 4080 EAGLE OC 16 GB https://www.gigabyte.com/Graphics-Card/GV-N4080EAGLE-OC-16GD#kf
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G.SKILL 32GB (4x8GB) 3200MHz CL16 Ripjaws V Black
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Many thanks to Gigabyte and Nvidia for sending this GPU for test!
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czyli pograsz sobie na maxie posiadając RTX serii 5090 bo 40 nie daje sobie rady 😉 fajnie że pokazali jakie są możliwości w oprawie graficznej moze ten ficzer trafi do Playstation 6 i SX2 😉
path tracing it's so real,but the rain still looks like noodle ,so terrible
I guess I'll have to wait for the 5000 series to get a proper Path-Tracing card with high VRAM eh?
xddddddddddddddddd
I believe this is BABY version of real path tracing. If not wrong, bounces are limited to 2 when on previous versions was at 1 bounce only. REAL PATH Tracing is way more expensive. It takes hours to render one frame.
Which is the difference between DLSS performance and quality?
these cards does not deserve their prices
the moment when you spend 2k on a gpu just for it to run cyberpunk at 10fps
and i get 40 fps with dlss 2 quiality (no frame generation) 1440p on a 3080, something seems wrong with that test…
Looks like VRAM bottleneck
This feature is ridiculous and a lazy way of future proofing. I can bet when GTA 6 comes out in 2025 or so, it’ll still look better and the performance will be twice better than this
Imagine having 80c on the CPU while it's only being used at 10% LMAO
Jll