Cyberpunk 2077 NEXT GEN & Patch 1.5 REVIEW



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My full Cyberpunk 2077 Next Gen & Patch 1.5. review focusing on everything new that was added from new apartments, fixes to various quality of life improvements as well as releasing new versions on Playstation 5 and Xbox Series as a free upgrade in case you already own a copy of Cyberpunk 2077.

Topics:
Intro & Cyberpunk 2077 Next Gen: 00:0000:52
Changes on all Platforms: 00:5302:02
Change the Look of Character: 02:0302:43
New Apartments and Activities!: 02:4404:34
Better Driving & New Features: 04:3506:03
Improved AI!: 06:0406:56
New Weapons & Scopes & Atachments: 06:5708:00
Dangerous NPCs Added & Combat AI: 08:0111:44
Revised Perk Tree: 11:4512:47
General Fixes to the game & Issues: 12:4814:37
Final Verdict & Thoughts: 14:3815:56
Outro: 15:5716:27

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Cyberpunk 2077 Patch 1.5. Notes:
https://www.cyberpunk.net/en/news/41435/patch-1-5-next-generation-update-list-of-changes

LastKnownMeal, 2022.

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25 thoughts on “Cyberpunk 2077 NEXT GEN & Patch 1.5 REVIEW”

  1. I have experienced this game on XB 1X, which was painful, XBSX which seemed almost night and day different, and now finally with the next gen update where I’m now finally feeling like I’m getting the full experience. Started a whole new street kid play through to have a fresh start and I’m taking my time and soaking it all in like new. Still love this city. 💟

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  2. For last gen players like myself (Xbox One basic player here), my save got erased when the game update and to matters worse the game don´t even launch now (my version is digital), but for short is worse than the PS4 issues, they fixed for next gen and pc only, the rest got shaft, good video LKM.

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  3. They still need to fix a bunch of things like Cop spawn, then they'll have a strong foundation for the dlcs. I feel like they can right the wrongs from the campaign in the dlc like making an actual branching story.

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  4. I think the next thing that should be worked on is movement, everything else is feeling great, but running and shooting on the controller still feels as janky as a N64 FPS game.

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  5. I also saw that if you're point blank trying to shoot an NPC they can actually see where you're aiming . I'm not sure if they all do this but some of them move slightly to the side continuesly to get out of your crosshair . Usually they'd just stand right in front of you . I only saw this with the gangsters so far

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  6. Not trying to be negative but I don’t understand when you say the game is going on a good direction….:
    We need the final product is 1 year and half I’m not going to do a second run and the a third because the game will keep being fixed.
    Good patch but not good enough.

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  7. I have almost 1000 hours on the game and i must tell you that this patch made everything more responsive including cyberware like kerenzikov. Only thing that kinda sucks is the nerf of clothes.

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  8. We just need:
    – more clothing
    – tattoo parlours
    – more interactive places like; arcades, brain dances, clubs, karaoke, bars

    – more way to customise ourselves, more interactable NPC's

    – More friends/Relationships
    – being able to play more gigs with the band
    – better car mechanics, like crashes that actually crash
    – better police system that doesn't obliterate you out of nowhere

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  9. I'm still super salty about Cyberpunk 2077. "Netrunning" still makes me so butthurt I still can't get myself to re-install it even with these decent changes in 1.5.

    Cyberpunk has been dear to me since the late 90's (with Cyberpunk 2020) and I really want the IP to become super popular, but I fear it is forever fucked – No amount of fixes can persuade the masses of CP77's launch apocalypse. I really need to get over myself but I can't. But that's a me problem.

    LKM, thank you for making this video. Your positivity and objectivity really dampens my saltiness. =*)
    Ciao Choomba.

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  10. I agree with the animation comments, it would greatly add to the game if we could, for example sit at a restaurant / bar, drink, smoke, eat – all those FP animations exist in game, if CDPR (or potentially a modder) could introduce either a hot key approach, or add the requisite animations to objects within the game that would add so much to the general game immersion – make the city feel more alive.
    For me I am still evaluating the impact of 1.5 on existing mods before I upgrade to 1.5 – some mods look like they may be down for extended periods – the Metro system mod for example – which is one of the best mods releases for the game. If only CDPR could interact more with the modding community to allow early access to give modders a chance to adapt their mods for future patches, sadly this appears unlikely..

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  11. So PS5 and Series X are more or less on par performance wise?

    Have both platforms and trying to decide on which to get it for….I could be swayed if there’s some dual sense implementation on PS5 or on the flip side if VRR on Series X is useful in performance mode.

    Reply
  12. It is a step in the right direction, but it is still sad that it took so incredibly long for this. It's a definite proof to how unfinished this game was, that these changes took so long.

    Reply

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