19 thoughts on “Cyberpunk 2077 – NEW HDR10+ SETTINGS/FEATURES – UPDATE 2.1 – IS HDR NOW BETTER?”
IMPORTANT! This Video was uploaded in HDR but YouTube has not finished processing HDR. That means that until HDR processing is finished this Video will have wrong colors and will look washed out. Please watch again when HDR processing is done. Thank You!
You did not mention which black stabiliser and white stabiliser settings you’re using on your G2?
I followed all your instructions, it results in a picture that seems to be very dark in dark areas. Maybe that’s what HDR is supposed to look like, I don’t know anymore at this point.
Do I need to assume that in situations like in a dark corridor at night, I am supposed to see nearly nothing at all (pretty much pitch black)
How about looking at an NPC straight on with a bright light source behind the NPC, should I not be able to see any details of the NPC (only a dark body shape) ?
Hi, what settings are you using to achieve stable 60fps (ie no tearing)? On my rig, ingame Vsync is not working (frame gen activated), and nvidia CP vsync activate creates huge input lag. So I'm forced to play with free fps, 99% of the time above 60fps, but with tearing…
Has anyone played this on the steam deck OLED with HDR on? If so l'm just wondering if the settings had to be tweaked or if it looked correct at the default settings.
Milky shadows in both games is not a coincidence, both are using sRGB gamma in HDR mode, for proper contrast they should be converted to 2.2 gamma before being sent out to display, on PC you can fix it with Reshade though.
One minor note about HDR10 and scRGB: the reason why HDR10 shows DCI P3 colors is actually a bug, basically rounding errors (probably from converting from scRGB to HDR10). You can easily confirm this by looking at the CIE graph, those "HDR" colors are right on the edge of Rec.709 and DCI P3. Meaning, even though Lilium's HDR analysis shader shows you "HDR" colors, the game still basically only uses Rec.709 colors (and scRGB would be ever so slightly more accurate)
Marcus quick question. Been using the built in waveform/color gamut tool you use built into my Steam Deck OLED HDR. In the most recent Like a Dragon game it shows "maxCLL: 1991.8 nits. Does this mean the game is outputting 2000 nits? I can see it on the graph reaching 2000 nits when looking at neon signs. Sorry if question is confusing.
You should look into this new HDR saturation option and its relationship with the Peak Brightness slider. My HDR monitor which supports a 1000nit peak brightness looks correct with the Saturation set to .45 and the Peak Brightness set to 750nits. Try it out and see if you can figure out what the relationship between the two sliders is. It definitely makes the colours pop a lot more.
Hey so I heard that on October 17th the s95c got an update and the EOTF tracks differently since when classy made the setting guide. Do we need new settings?
IMPORTANT! This Video was uploaded in HDR but YouTube has not finished processing HDR. That means that until HDR processing is finished this Video will have wrong colors and will look washed out. Please watch again when HDR processing is done. Thank You!
Where is that mod " liliams black level floor" fix? I scoured nexus and can't find it?
You did not mention which black stabiliser and white stabiliser settings you’re using on your G2?
I followed all your instructions, it results in a picture that seems to be very dark in dark areas. Maybe that’s what HDR is supposed to look like, I don’t know anymore at this point.
Do I need to assume that in situations like in a dark corridor at night, I am supposed to see nearly nothing at all (pretty much pitch black)
How about looking at an NPC straight on with a bright light source behind the NPC, should I not be able to see any details of the NPC (only a dark body shape) ?
On my neo g7 is lot of differents compare with nomarl hdr
Hi, what settings are you using to achieve stable 60fps (ie no tearing)? On my rig, ingame Vsync is not working (frame gen activated), and nvidia CP vsync activate creates huge input lag. So I'm forced to play with free fps, 99% of the time above 60fps, but with tearing…
What setting for hdr on lg cx? Please
Informative but do people actually game on PC + TV?
Has anyone played this on the steam deck OLED with HDR on? If so l'm just wondering if the settings had to be tweaked or if it looked correct at the default settings.
Milky shadows in both games is not a coincidence, both are using sRGB gamma in HDR mode, for proper contrast they should be converted to 2.2 gamma before being sent out to display, on PC you can fix it with Reshade though.
On PC, better to use lilium reshade shader black floor sdr emulation and keep tonemap midpoint above 1.5
how do you find your TV capable nits value?
So HGIG still better?
One minor note about HDR10 and scRGB: the reason why HDR10 shows DCI P3 colors is actually a bug, basically rounding errors (probably from converting from scRGB to HDR10). You can easily confirm this by looking at the CIE graph, those "HDR" colors are right on the edge of Rec.709 and DCI P3. Meaning, even though Lilium's HDR analysis shader shows you "HDR" colors, the game still basically only uses Rec.709 colors (and scRGB would be ever so slightly more accurate)
Marcus quick question. Been using the built in waveform/color gamut tool you use built into my Steam Deck OLED HDR. In the most recent Like a Dragon game it shows "maxCLL: 1991.8 nits. Does this mean the game is outputting 2000 nits? I can see it on the graph reaching 2000 nits when looking at neon signs.
Sorry if question is confusing.
Ok. Youre consistently the one i always watch for settings. Why am i taking this long to subscribe?
Great work as always.
You should look into this new HDR saturation option and its relationship with the Peak Brightness slider. My HDR monitor which supports a 1000nit peak brightness looks correct with the Saturation set to .45 and the Peak Brightness set to 750nits. Try it out and see if you can figure out what the relationship between the two sliders is. It definitely makes the colours pop a lot more.
Hey so I heard that on October 17th the s95c got an update and the EOTF tracks differently since when classy made the setting guide. Do we need new settings?
what kind of program is this with the diagram
So the "plus" add nothing lmao. If you know your TV's peak brightness it changes nothing.