Cyberpunk 2077 | NEW 34GB UPDATE Out Now, Brings A Huge List Of Changes (Cyberpunk 2077 Patch 1.2)



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Cyberpunk 2077 | CDPR Shares Huge List Of Changes In Update 1.2 (Cyberpunk 2077 New Updates)
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35 thoughts on “Cyberpunk 2077 | NEW 34GB UPDATE Out Now, Brings A Huge List Of Changes (Cyberpunk 2077 Patch 1.2)”

  1. I bought it and im happy with what I got lol it wasn't as broken for me as people put it out to be had the occasional bug tho but tbh it's a nice game and I had fun with it can't say the same for some games.

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  2. They still didn't fix the asset removals they did on PC that were meant to improve last-gen consoles. Patch for 1.12 or maybe the patch before said it was supposed to be specific to last-gen consoles. Before 1.12 I rarely noticed, if at all, duplicate NPCs. Just checked after downloading 1.2 and it's still bad. I walked down the street and found five of the same NPC. Only took about 30 sec to do it. Didn't even have to sprint. Definitely wasn't like this before 1.12. Now it's actually kind of distracting. The streets are really empty too. I'm guessing since they're reusing so many of the same NPCs that they had to make them more sparse so every 3rd NPC isn't a duplicate. I really hope they fix this for PC.

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