Cyberpunk 2077 Just Got a 40GB New Update & DLC



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Today we take a look at the 40GB new update to come to Cyberpunk 2077 with patch 1.6. This is one of the biggest and most content rich updates ever for the game including a brand new weapon DLC.

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Sources:

Cyberpunk 2077 EDGERUNNERS UPDATE (PATCH 1.6) Notes: https://www.cyberpunk.net/en/news/45280/edgerunners-update-patch-1-6-list-of-changes
Secret Police Encounter: https://twitter.com/AdventRayne/status/1567591611345018881
Update Size: https://twitter.com/RezClay/status/1567329551214329856/photo/1
Nekomata Old: https://www.youtube.com/watch?v=gNZX5E9WGiU
KBM Support on Xbox: https://old.reddit.com/r/cyberpunkgame/comments/x8nggi/it_wasnt_included_in_the_patch_notes_but_the_16/

Thumbnail: https://www.nexusmods.com/cyberpunk2077/images/31713
Author – gunshyghosts

#Cyberpunk2077 #CyberpunkUpdate #Patch1.6

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27 thoughts on “Cyberpunk 2077 Just Got a 40GB New Update & DLC”

  1. The size of the update can have very little to do with the quality of the update. The can trick the players by saying amazingly huge 40GB update. Do games really need such a massive dl?

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  2. this game is prime example of gameplay hindered by realism. I'm having trouble seeing what makes this rpg better than others, or what makes this shooter better than others. I just feel like the devs had a bunch of cool ideas but they didn't know how to integrate them into a cohesive layered product. Maybe I'm just sick of hearing "hey, the flop was fixed." Just stop releasing the flops.
    I know Mike pondsmith helped them with this and was excited about the project, but I feel like he was trying to build a tabletop game in videogame format. Sorry but the game master writes the game as they go, you can't rely have deeply complex systems and hyper realism unless you plan on putting in the hours to make sure it all functions, especially if it is going to function in a satisfying way. But unfortunately the only reality of getting these types of games is when the devs go high scope and release unfinished so the product is successfully pitched to those willing to stick with it. it's equivalent to kickstarters but for AAA developers. It along with microtransactions make me just want to find something else to do with my life besides play videogames.

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  3. Well-rounded summarization. Pretty much shared what changes CD Projekt Red had kinda, sorta, in away alluded to… Not all, but a healthy amount. I am very heartened to see the developers sticking to their word when it comes to peaking and tweaking Cyberpunk 2077. The dev team definitely have my respect. CD Projekt Red has been an inspiring icon for gamers worldwide, trusting in the hopes that what gamers want will be fulfilled. Thank you for giving a healthy commentary on what you have experienced. You're the man who knows the gamers' life.

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  4. I know this platform is majority pc players well srry I use console so go ahead and troll but still cdpr is just useless they make one game on the last gen console Witcher 3 and years later without making something in between they just decide to make such a technical game wow where they don’t even know how optimise it well and know they just move on cause they couldn’t even bother trying to make it legit for last gen consoles pathetic company

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  5. 3:20 Oh trust me its "fixed" more like bearable tho. Before it was every 3-4 seconds animation would play. Now it only plays every category change which is still a lot and pretty annoying but changing within the category keeps the Stand still idle. (THANK GOD)

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