CYBERPUNK 2077 – Japantown Free Roam Gameplay (Ray Tracing 4K 60FPS ULTRA)



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Cyberpunk 2077 Gameplay Walkthrough PC No Commentary 2160p 60fps Ultra HD Showcase Running on Nvidia RTX 3090
Showcasing all cutscenes movie edition, all boss fights / boss fights, side missions, upgrades, outfits / costumes, all characters, best moments, final boss and true ending, secret ending.
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35 thoughts on “CYBERPUNK 2077 – Japantown Free Roam Gameplay (Ray Tracing 4K 60FPS ULTRA)”

  1. Great vid, looks this way for me as well. Only experienced 2 bugs since I started playing. A sausage link hanging out of my pants and a weapons bug in “riders on the storm”. Out of the 3 big reasons why console gamers want a refund this video represents number 3.

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  2. Now this, this this this is damn next gen title !!! Not those ridiculous titles like miles morales spiderman or xbox x / ps5 with poor raytracing! Damn I gotta give credit to nvidia for ray tracing and DLSS !!! Its just unbeatable.. Im really hopeful next gen cards will be able to pull RT performance to next level, without much of a performance hit – cause this is just nuts how good ray tracing looks in this game!!!! Consoles really suck at it and cant even do 4k 60 properly!!

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  3. I have a strong gaming PC (i can run CP77 in 4K) and i have fiber connection (50mo/s). Can anyone explain me why is the video lagging in 4K60 ? I have like 10FPS lmao

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  4. it's a shame that this game is a "cold beauty". Seriously there is no real interaction with this world. No Metro or cable car. No Hyperstore. The verticality of the game is totally unexploited and makes the dumbest glitches looks cooler. It's far from what Rockstar would have made if it was their game.

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  5. cyberpunk needs to look a bit more cyberpunk….what do you think? I was hoping to see flying cars and hover vehicles. and the cities to be a bit more futuristic. maybe in the future that can happen huh?

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