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I tested the latest Ray Tracing Overdrive mode on my RTX 4080 Graphics card. Aside from a few flickers and missing textures here and there, it looks awesome! This is an exciting day for the future of graphics, and Iโm delighted to be sharing a snippet of the future with you!
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All Ownable Cars Ranked: https://youtu.be/SQO9WyHsiUo
Top 5 Worst Decisions: https://youtu.be/x9-XSaA17YI
Comment below if your thoughts on the future of graphics! #cyberpunk2077 #raytracing #pathtracing
Music:
Tracks from Cyberpunk 2077
TIMESTAMPS
00:00 Update Info
01:48 Patch Notes
02:40 Issues
03:08 Differences
05:06 The Future of graphics
06:09 Thanks
06:33 Conclusion
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Cyberpunk 2077 is a flopped game with a fake and junky gameplay.
i use the 4080 geforce now i got great frame rates almost 120 fps was great but i went to map and back to gameplay real fast look like a fallout nuke went of really bright i did do it muti timea to make it happen
UPDATE TO OLD COMMENT – 4080/13700k with dlss runs like a dream! – never dips below 100fps.
Can tell that it's definitely a tech preview however as after some quick camera motions you can see the lighting refigure itself out. Apart from this though, will be the only way to play from now on!
sighs I mean… yeah… great… But I use an RTX 2070, and I'm not made of money, so upgrading isn't an option. All this update did was break everyone's mods. x( Granted, I have a backup folder of the previous version, so I can still play. ๐ But I kinda feel sorry for everyone else. ๐
I just got a 4080 last week and I'm so stoked to try this out. The game looks even more incredible now, and it already looked so life like before.
Meanwhile I'm over here wishing I had a rig that could run 1080p medium settings locked at 60 FPS ๐
In my opinion video games should not be photo realistic, let me stress that this is my opinion.
I'll add in my results:
3080ti with old ass CPU (I am bottlenecked by it, don't think it affects this game tho)
On MAXED settings (physco screen space as well, although no post processing but motion blur) at 1440 ultrawide with DLSS set to performance I get about 30-40 fps. On DLSS ultra performance I get a more consistent 40 to about 50. It can still drop to the high 20s though.
Not really worth it for normal gameplay unless you are okay with tons of artifacts on certain objects, like fences and vegetation. But there's nothing like it in certain scenes.
While I look forward to graphical advancements, I always subscribe to style over photo-realism when it comes to video games and media.
Sure making a game look as photo-realistic as possible is neat and using cutting edge tech is very impressive on a technical level, but years down the line when (or if) we reach that level of graphics it's going to look dated or uncanny.
Where you get a game with a defined style, it tends to survive the test of time better than trying to emulate real life.
Cheers to the folks who have the cards to try this out and show it to the masses! Hope y'all enjoy!
This patch looks like graphical racism ๐
Yay more useless bullshit!!!!
Honestly i dont see a difference
Well, well, well, now it's time to change the title of this game to "Cyberpunk 4090"! Shall we?! LOL
that might explain the wierd stuff i saw with the lighting on ps5
"xbox one to xbsx" Proceeds to show a modded GTA 5 CLEARLY on PC…Nice
Yaa but still npcs and world feels dead hope they will improve that in next game
"I believe that the only courage anybody ever needs is the courage to follow your own dreams." *Oprah Winfrey
Yeah, somehow I doubt my 3070 is going to do the trick.
Maybe now they will finish the game ๐ฎ
I guess my 6750XT is only capable of photo mode…