Cyberpunk 2077 – Is it Fixed? – Big Patch 1.3 (Bugs & Glitches)



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Big Patch 1.3 | Is it fixed? Bugs & Glitches Compilation.
Cyberpunk 2077 (PC, PS4, Xbox) has received a massive 1.3 patch update.

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40 thoughts on “Cyberpunk 2077 – Is it Fixed? – Big Patch 1.3 (Bugs & Glitches)”

  1. Well this is AI and Physis bugs and glich, about 90%, if you think so easy fixing this… well try it… you just a gamer not a game developer.. you dont understand how hard programing AI and if we can say it…. repair the game physis.

    Reply
  2. IDK if it’s just me but I just got the game last week and non of this happened to me.I play on ps4 and my game’s crashed twice and I have a few frame drops every now and then but It doesn’t bother me because of previous crashes in other games. Otherwise the game was good.

    Reply
  3. They could have improved performance so much by deleting textures and complex details that you can't see in the game unless you decide to go on a mission running rooftops and such.

    Reply
  4. Ps4 standard some bugs I've noticed.
    I got revealing positionat 0% bug in first fight.
    I could not get legendary clothing specs to roll in any vendor after skipping 24 hours for about 10 mins .
    And It takes about 12 seconds for vendors to render npc with detail on first visit.
    It feels as if game reverted back to 1.04 patch .

    Reply
  5. This kind of bugs are still present in every single Assassin's Creed game, but no one complains about it. I mean, even Rockstar can't fix all the physics/clipping issues in RDR 2. It's just the nature of open world games, it's nearly impossible to fix everything, at some point something is gonna break.

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  6. What a joke. CDPR how you have fallen. A year later and still most not fixed. NPC walking around like NPC used to 20 years ago..
    Think back to GTA4 and how NPC had proper animations, talking, doing thinks and the pathfinding when walking was perfect. CDPR can't even do what Rockstar did 12 years ago.

    Reply

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