Cyberpunk 2077 – How to Fix the RAM + VRAM bug and get 10% BOOST in your FPS



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This is a simple tutorial on How to Fix the RAM + VRAM bug and get 10% BOOST in your FPS.

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26 thoughts on “Cyberpunk 2077 – How to Fix the RAM + VRAM bug and get 10% BOOST in your FPS”

  1. Removed the memory_pool_budgets.csv file. which was not connected with the final version of the game and had no influence on it (it was a leftover file used during the development to estimate memory usage. It had no effect on how much memory was actually allocated). Perceived performance increase after editing the file may have been related to restarting the game.
    Ayyyyy lmaooooooo

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  2. why is the 3th line "pool flexible" in your pc line "-1" when it say's above -1 pool does not excist on the current platform ?? say's it also for the Durango but on the Orbis it gets a "0" what means "budget will be computed dynamically at runtime" !!! doesn't this mean that it isn't using your pc line but the orbis one ?? greetz

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  3. The file is not connected to the performance drop. The only truth is that this game is an absolute coding disaster, and it is affected by gpu memory leaks (vram tends to go to 100% usage without cancelingreplacing data as it should be), rtx effects accelerate the process because the game starts with a lot of more vram in use. Even after 1.2 the only way to fix performance drop is closing and restartin the game. If you try to launch the game with less vram usage conditions (ex no rtx, low res or low texture) the fps drop will take more time to happen, depending on how much vram you got on your gpu. As I said, the game is an absolute failure under the technical aspect and should be rewrited from the start, which is obviosuly impossibile.

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  4. How come I dont see those confiq files in that directory? Im using steam and I even have show hidden files enable. Did they remove those config files with an update or something?

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