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Hacking is extremely powerful in Cyberpunk 2077 and I had a really cool moment during my playthrough where I play with various daemons.
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OK let's nerfed or remove all mechanics from the game then we will cry how easy , numb ,boring game is …
And I hope it never changes
Yeah, most of the time I don't even get out of the car with my netrunner…
But I do miss how op contagion was before the 1.3 update..
This is the most interesting mechanic of the game
The passive effects on the legendary quickhacks can make for very powerful combos as well. Disrupt communications, for instance, passive effect is any enemy affected by a quickhack can't call for backup, and system shock's effect is any crit you get with a weapon triggers a tier 1 system shock damage, and ping's effect which lets you hack devices through walls. 🤭 That the hacks work with 100% accuracy, through walls, and cameras makes it supremely powerful once the nicer decks are unlocked—even with a kinda low INT thanks to the deck bonuses and "RAM Jolt". I think adding chance of failure or countermeasures per hack could make it less predictable to walk into e.g. Valentino Alley and fry everything in sight.
My original playthrough on release I played a netrunner and it turned into god mode.
Glad to see it's still viable to be a technowizard even after the reconfiguration of stats andabilities.
On what I consider my "canon V" playthrough, I speced into a high intelligence build (with a NetWatch Netdriver Mk.5 cyberdeck) and some tech/reflexes for a backup weapon just in case or to finish off ennemies. It's truly satisfying just sitting in a corner and seeing your ennemies fall without even finding you or drawing any weapon.
In some missions and gigs, I just sit my V in a corner, scan the ennemies and launching daemons. They fall without a single shot, I just pick up loot and do the objective
Can you make a video on the dude who put cyberpunk on unreal engine five looks great
It's so OP that even the NPCs are hacked into speaking Russian. 🤣
I did my previous play through without ever having a gun equipped, except in cut-scenes and scripted stuff where they force you. 100% of the game is playable with only netrunning and stealth. Near the end, I wasn't even getting out of my car. Just hacking groups from the curbside.
Ya it is, I love it!
I always thought the netrunning had a ton of potential, but ultimately got mishandled…
It felt like there could’ve been multiple methodologies around hacking, but development didn’t take advantage of them. Netrunning could have been more strongly designed around either being proactive and clever with direct hacking, or being well-prepared with nasty and effective custom Dæmons. In fact, use common market Dæmons or design your own if you have the ability unlocked! Cybernetics would be a definite double-sided sword, opening up multiple points of vulnerability when facing a Netrunner, and letting us choose NOT to “chip-in” would make you sort of untouchable to hackers!
Especially if jacking-in was necessary to Netrun instead of having the easy-access wifi of Quickhacking literally out in the boonies, combat methods would’ve been so different from melee and gunplay, AND it would’ve made the Monowire SO much more integral to a Runner who steps right into the fray. Hell, I’d have been happy with access to remote Quickhacking IF it required you to first plant a transceiver (that can be signal-jammed) onto one of the local system’s hacked Terminal first!
Think of the possibilities unlocked with a Netrunning system more like that… You could have whole classes built around the methods!
• Tower Hacker – Hack into the local net to wreak environmental havoc, set up traps, and mess low-level rubes who are jacked in.
• Cyber Paladin & Cyberserker – Use defensive Dæmons to make your extensive cybernetics harder to hack, and/or limit-breakers to unleash dangerous capabilities usually kept at safe levels.
• Neon Warlock – Uses fast-acting Dæmons on the fly in the middle of combat. What this video shows off, and what most netrunner gameplay feels like.
• Drone Master – Uses drones (combat drones, infiltrators, suicide bots, etc.) to perform in the Netrunner’s stead.
• Chrome-tongue – Uses subtle and devious Dæmons up close and personal, manipulating people in the room to act however the Netrunner wants.
• Any mix of these that you want!
Anyway, I just hope modding might bring netrunning closer in line with that…
And this, ladies and gents, is why cypernetic implants are a truly STUPID idea!
Same for me when I played. I didn't even left my car for most of the time.
😆 I don't know how much they patched out but with a deck stacked with legendary hacks you could ping a vending machine which would highlight nearby enemies then hack through the wall with psychosis and shutdown then just stroll in though the aftermath. They never even see you coming 👌
Netrunning is actually fun to play through
Remember using the Legendary contagion in one of my earlier builds, take out an entire gang, was so Op, lol.
Still loving CP77 👍👍👍.
In 2,200+ hours, I've only done one Netrunner build LOL.. and that was at launch! Somehow I always end up playing a Solo, kind of like Male V in the E3 Cinematic Trailer. Young and feisty 😉 Gives me a great adrenaline rush when I just charge in, gun / chop everyone down in a few seconds. I may have to try a Netrunner out again. It's a lot different now. I remember completing gigs from my car before Ping was nerfed. It was ridiculous and fun!
Exactly my playstyle! Who needs a gun?
I need the build screen. That thing is very confusing to me. I feel like I am just randomly selecting
2nd playthrough Corpo Netrunner, INT 20 got a little unsettling in the bodies dropped.
Yeah, my kinda build, though I loved me some maxed out Contagion. 🤣
you play with russian VO?
being a cyber pscho in cyberpunk is the equivalent of a stealth archer in skyrim.
hacking starts off pretty weak though. Only at least halfway through the hacking skill tree it really starts to get interesting