Cyberpunk 2077 – FF06B5 ROOM SOLVED & VEHICLE SECRET!



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Cyberpunk 2077 FF06B5 SECRETS After Update 2.0! Tips and Tricks on ps5, ps4, xbox series x and more!

0:00 All Mystery Codes
0:44 Arcade Machine
2:26 Unlock the Door
3:52 The Maze
4:32 Keypad
6:46 Interact with Laptop
7:50 Cutscene

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33 thoughts on “Cyberpunk 2077 – FF06B5 ROOM SOLVED & VEHICLE SECRET!”

  1. Just a heads up, you can go to the mattress without doing any of these steps, I didn’t even had a marker on my map. Sit there AFK until 5:50 and the animation will start without video sequence. You pass out and wake next to the stranger, pass out again and wake next to the truck. You can keep the truck, after entering and driving the truck will appear in your vehicle selection menu.

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  2. This solves the room for sure which is a great step forwards, but the FF:06:B5 mystery still continues. What is that cube thing? Some kind of rogue AI that the monks are worshiping like a god perhaps? Still so many questions… 😮

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  3. wait thats it?! i'm pretty sure i saw that way back when i was hunting for hidden gems… what a shame… well i was at the right place at the right time back then…

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  4. Two things, did anyone ever get a picture/look at the person that bends down while you are passing out?
    Secondly, No future is in some spots in the game, even a questline "Big in Japan" you have to find a cooler with the words "NO FUTURE" on it and then grab the still living body out of it (Surgeon) and return to Dennis.

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  5. I like the theory that the monks are worshipping the player, and that some of the NPCs have learned that they are NPCs, yadda yadda. But. This seems like a section of the mystery, and since the codes were data mined, we're led to a dead end. There's a clue somewhere before the data mining that leads to another part of the mystery. If it went this deep, then it definitely goes deeper.

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  6. seeing as time plays a part and that some gigs require waiting for calls,could you have to drive truck around until you are told where to take it.i just feel there should be some sort of showdown at end.

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  7. Numbers appearing on white background in V's vision refer to a certain dimensionless physical constant, the so-called fine structure constant, which has a value of approximately 1/137. If the mentioned constant had a different value, stars would not have been created, and without them our Universe would look completely different than it does today – in particular, humans would not exist. Moreover, there are certain reasons to believe that the mentioned constant is not entirely constant and has changed its value very slightly since the birth of the Universe and continues to change it over time.

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  8. CDPR confirmed that this isn't the end of the mystery according to IGN…

    "CD Projekt Red explained, perhaps fairly, that datamining to progress the mystery is cheating, and they'd like players to be patient and discover the next steps and final secrets properly. Even with the datamined secrets, however, the FF:06:B5 sleuths assured the mystery is not complete and there is still more to find.

    These next secrets will perhaps arrive when Phantom Liberty launches on September 26 or, just as clues appeared in The Witcher 3, this could be a mystery spanning CD Projekt Red games for years to come."

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  9. The text chnages depending on which lifeoath you chose.

    "No future" is for Streetkid

    "Trust No one" is for Corpo

    "Turn Back" is for Nomad

    When put together the…thing, isntelling that "There is no futire, trust no one, turn back." Its warning you, but for what reason? Why?

    Simple answer? Its stopping you from realizing the truth, or rather stopping V from realizing the truth. Its stopping V from realizing that all of this, their life, their love, their pain…all of it isnt real. Thats its just a game, that they arent real and that YOU are the one whos doing this to them.

    Further evidence is the Militecy Canto Mk.6/Erebus gun, specifically one line it states in particular "You search for the key to a door that does not exist. Typical of your kind." Now at first it might seem like Canto/Erebus is talking about V's condition, but how would it know that? Especially since V CAN be cured of their relic problem? Answer is, it doesnt. Its talking to you, the player. Youre the one thats constantly searching for this non-existent key, this supposed secret object or path thats needed to get the perfect, happiest ending for V and no matter how many times you try, there is no key, there is no door, there is no future. You cannot trust anyone in this game because they dont have the answers either, so you trust no one, and in the end you dont do the one thing that you should, you don't turn back. The cube isnt an allegory for the players, its the only thing standing between the characters in Cyberpunk's world and you.

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