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This is a visual comparison between the default DLSS 3.5.10 file that Cyberpunk is currently using and DLSS 3.7 (both DLSS and Frame Gen files).DLSS 3.5.10 is using the C preset and DLSS 3.7 is set to the new preset E, which was not available before.
A Path Tracing mod is also used in the video.
▶️ PC Specs
✅ Monitor: Neo G8 32″ 4K 240Hz
✅ CPU: i9 13900K
✅ GPU: RTX 4090 Suprim X
✅ RAM: x2 16GB A-Die green sticks clocked at 8200 CL 34 with tight timings and max trefi
✅ Motherboard: ASUS Z790 Apex
✅ PSU: HX1000i
✅ SSD: 990 Pro 4TB
✅ CPU Cooling: Heatkiller IV Pro
✅ RAM Cooling: BARTX DDR5 Copper Heatsinks with thermal paste for direct die and thermal pads on the PCIM
✅ Radiator: MO-RA3 420 Pro Stainless Steel with dual D5 pumps
✅ Case: Core X9 – open case + modded
#cyberpunk2077 #rtx4090 #dlss3.7 #dlss
source
DLSS 3.7 can be downloaded from Techpowerup – https://www.techpowerup.com/download/nvidia-dlss-dll/
3.7 looks better in the first shot, and seems to help ghosting a bit more too, but during motion like the driving around, it’s hard to tell a difference.
Which DLSS preset did you use for this? I think 3.7 came with a new one which is preset E but it must be manually enabled