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In this video I quickly go over all of the clothing mods. In this video I share my results after testing the more useful clothing mods to help you decide which ones you should use. I hope you all enjoy this one!
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The movement speed clothing mods really make a difference for crouch walking stealth approach. Credit to Firespark81 for making a video on it!
Anyone figure out how to charge the Comrade revolver…? this is trash lol
Armadillo: 0:22 (armor)
Resist: 1:38 (damage reduction)
Backpacker: 2:19 (carry capacity)
Fortuna: 2:45 (crit chance)
Bully: 3:33 (crit damage)
Osmosis: 3:58 (oxy)
Coolit: 4:47 (burn immunity)
Antivenom: 5:15 (poison immunity)
SuperInsulator: 6:02 (shock immunity)
Panacia: 6:50 (shock & poison)
Deadeye & Predator: 7:07 (crits)
(I think movement speed works for running & sneaking – but that's just an unscientific impression at the moment)
In regards to the Armadillo Mod not stacking if you dupe it, I heard something from FireSpark81's video called "Which Mods Actually Stack" and it totally made sense. The game thinks each mod you duplicated is literally the exact same Armadillo mod. (Not sure why they would have some sort of unique code identifier with each individual mod, but I digress..) So this would explain the reason we have no issue with duplicating crafting components, for example, because the game already sees those as the same item; that's why they just put the number you have in the bottom right of the item, instead of a backpack full of separate items for the same mods. (Like if you dupe too many clothing mods..) I do wish they would've made mods "stackable" in the sense that they would just have a number in the box of how many you have, not only because they would probably duplicate correctly, but because having a backpack that full to scroll through drives me absolutely insane.
Crafters can make armadillo you randomly get rarity
Dermal plating has immunity too
Just wish there was a resist explosion mod I could craft, only green and gray in some loot drops
just now i wonder what if chlothing mods is directly connected to cyberarms (mantis, gorila, wire, and projectile hands)
It’s mind boggling that mods released this game with some of the clothing mods not working at all.
Deadeye does work, but doesn’t give the crit chance, it only gives the crit damage
So basically armadillo is best clothing mod
Omg, I've been looking for someone to explain all that,, very much appreciated… I'll definitely sub ty
Can I ask you, the clothing mod that gives you immunity from shock, is that the one that would stop me going weird when I put the time back 24 hours? 🙏🏻
On the armadillo. When you said duped cant be stack, do you mean you cant put it on or you can put it on but doesn't add up?
Do it work on xbox1 r just work on pc
Dead eye works for me? I get a critical hit every 2 to 3 hits i have one on each clothing item
Hey mate you should change your name to vKarmaa 😉
You know you can go directly to the stats/cyberware/etc page from Inventory. You don't have to exit out to the main meny and then go back into stats. Annoyed me for some reason lol.
yeah…there is a skill that makes u immune to the effects of ur own grenades
just in case u do self testing dont forget to make sure u dont have it
Speed mods work, just not a big difference with the exception of stealth movement.
Movement speed works if you put it on your shoes!
Am I the only one that Deadeye actually works for?!?
Can always get the perk can't touch this so you can become immune to your own grenades
Greetings, someone have tested speed mods and it seems they increase (visibly) only walking speed. Maybe worth to test it.
Plume works on a total health procentage calculation not on the fall damage itself… Do the math on the video numbers… but good video tho. Keep it up
Could it be that eg "Crit Chance +15%" works only once on all your clothing? Same with Crit Damage? I got some weird results with CC/CD clothing mods that just don't show up in stats. I got Bully, Deadeye and Fortuna, I'll check them out more thoroughly. And another thing: do you have to add the weapon and skills/perks CC/CD to stats yourself to get the correct result? Most I got was 51% CC which is ridiculous (I'm level 36).
Didn’t know about the speed mod
I was using 4 plumes and thought it was working but read it didn't. Took them off but by that time I was leveled enough to survive decent falls plus a timed double jump helps break a fall or seems to. Now I need to spec a falling suit though I'm pretty sure some places will auto kill, like jumping from apartment walkway, it autokills you almost as soon as you fall off.
Why dupe? Just craft 30 armadillo and at least 15 will be epic
Currently running a build with stacked Deadeyes and epic Zero Drags. I can tell you that at this moment, Deadeyes and Zero Drags work and stack properly.
I have now become an unstoppable force now. Nothing can kill me
You can also craft the armordildos and have a chance to craft epic ones. Done it
how to get 15% fortuna ?
i only det 12% fortuna
I got deadeye all over my sets and just found out that it doesn't stack, I feel like an idiot 🤦♂️🤦♂️
Where can i buy the Bully mod?????????
Armadillo is actually REDUCING my armor. I crafted those mods no dupe
@zKarmaa when i watching video, i check something, legendery mods cant stack, only rare and less 🤔
The Speed MODS Definitely Work!!!
&You Definitely can stack them.
I Always Run around with clothing thats maxed With Speedy MODs &I swap around clothing items constantly &I can always tell when I'm moving faster. (Reason why I'm always swapping back until I need the armor)
Didn't know about the Cit Chance &Damage MODs apparently Not stacking tho.. if that's true then I've been wasting alot of time, energy &effort.
Guess I'll need to experiment on that 1myself..
Zero drag is the best mod in the game lmao
So you can't remove mods once equipped but you can replace the mods? a little silly