Cyberpunk 2077 Best Melee Weapons After 1.6 Update – Highest Damage & Most Insane Weapons To Use



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Here gamers I go over the best melee weapons in cyberpunk 2077 after the Edgerunners 1.6 update.
If you want to know the very best melee weapons from the coolest to the highest damage cyberpunk 2077 melee weapons then this guide should be the one for you.
Best Melee Weapons After 1.6 Update – Highest Damage & Most Insane Weapons To Use.
cyberpunk 2077 best melee weapons to use with sandevistan or berserker.

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17 thoughts on “Cyberpunk 2077 Best Melee Weapons After 1.6 Update – Highest Damage & Most Insane Weapons To Use”

  1. nope your wrong…patch 1.6 satori isnt the best …. jinchu maru is the best after patch 1.6…lazy to write here but go read up and test on it….before 1.6 i agree is satori but not after 1.6…try to do a new video and correct it….

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  2. I got a top 5 for ya, best/favorite Looking weapons haha its always about the dps numbers but I personally want the style points.

    Byakuo
    Dying Night
    Sovereign
    Fenrir
    Archangel all these weapons have the best look for their categories

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  3. Made a 100% Crit Chance with Satori and Sandevistan, honestly, you can solo everything. I am even using difficulty mods that level up the enemies to my level and beyond, but I still one shot everyone due to the impressive overdamage that Satori has. I should check Jinchu Maru, but honestly, I find Satori + Sandevistan so reliable and easy to use that there's no much point in fooling around with kerenzikov.

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  4. Thought jinchu maru was the best after the crit nerf but you could still run satori/sandy(3sec cd) with 100 crit chance. Thank god. Kerenzikov slow time animation is annoying.

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  5. Honestly i love the Scalpel, i know it gets +50% crit chance while the sandev is active but it also applys bleed on hit and its electric, just an all rounder and you can get it pretty early on if i remember right.

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