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All weapons in Cyberpunk 2077 have many detailed reload animations. In this Cyberpunk 2077 weapons reload animations video i will show you all of them. Almost all weapons have three tactical reload animations and three empty reload. Cd Projekt Red animators did a fantastic job imho! Check it out and enjoy!
#Cyberpunk2077 #AllWeaponsReloadAnimations #WeaponShowcase
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I think you missed the Ajax
CDPR nailed the sounds. Its been a long time since a last heard actually LOUD shots in a game. A shame other parts of the game came out broken.
There is no DOOM DOOM?
thats crunchy
Some of the weapons design and animations are the best Ive seen in a video game
Wait how did you get the toygun? Thought it was only available in main quest
Your about to die, need 1 more shot, fancy reloads, how’s not the time!
Ok despite the bugs, it's a fairly decent game.
I don't k ów why I don't have shadows on and from characters…
Reloading animations in entirely new dimensions! Most are pure tacticools, but some are actually realistic if you actually consider the magazine placements on our body(for example, when you usually reload from your left hand side, right hand side would feel a bit, or quite, differently than you would expect of). Having developed some of the skills myself, whoever is doing these animations knows what they're doing.
G, the editing in that video is otherworldly, very smooth
0:37 welrod but the suppresor is a magizine
So that's why it took 7 years
I think you forgot the ajax
Hilarious that, even in 2077, one of the weapons still in wide use is a typical, Russian civilian market made double barrel shotgun.
I wish I was allowed to play this
johnny silverhand is quite badass there
Me: PC can i download this game?
PC:GRRRRRR
this game is unfinished in many parts
but these gun designs, animations, sounds….
it's gorgeous
The M221 Saratoga and Shigure are missed opportunities to inverse HK slap. I am disappointed.
The delays were for a few extra a animations
I've learned that guns in the year 2077 are very rectangle shaped….good to know
The many varieties of animations for one weapon is amazing. Not even a popular FPS would do this kind of level.
I've actually never noticed that every gun has several different reloads
I love that every gun has many reload animations.
Is it possible that u can do an idle animation vid? cuz one time i left my game and when i came back i found V twirling the revolver cylinder that he was holding so there might be some idle animations for the guns
I would enjoy the reloads a lot more if this game wasn't so shit on the gen of consoles it was originally made for
Is it just me or do some of these look like they've been slowed down?
CDPR focused more on the detail than on the gameplay.
You forgot the Ajax D:
Think it would have been pretty sick if they brought some old school guns into the game just like they did with the 911 Turbo for cars, I keep wanting to use a 1911 cause why not lmfao.
have a wonderful christmas you amazing people,
Damn that’s a lot of reloads I gotta learn…
So yeah, what are your opinions on electronic moving mechanisms on guns irl?
I hope you know when u shoot a gun once than reload you don't have to rack it back lol
is it normal to love reloading guns?
dang so good, unlike the game itself
I kinda wish they added a secret doom 2 double barrel shotgun reload just for fun
The visuals of this POV feel like a PUBG x GTA Mod
In the carnage and pump action shotguns, I just realised that you load one in the chamber before filling the tube mag maximising the amount of shells by one more. Normally, games ignore filling the chamber first when reloading pump action shotguns. That’s pretty neat.
0:16 when there's a group of furry's outside.
And people still calling this game trash…….
The Saratoga reload hurts. How does that bolt work
They knew what they were doing with that Johnny SIlverhand Reload . So satisfying to watch, so badass, …
It'd be nice if the classic super shotgun (db shotgun) had a doom themed secret reload animation when triggered