Cyberpunk 2077 – All Weapons Reload Animations



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Weapons Reload Animations from Cyberpunk Including the Latest Update (Phantom Liberty)

0:00 Unity
0:08 Liberty
0:16 Tamayura
0:24 Nue
0:32 M-10AF Lexington
0:46 M-76e Omaha
1:00 JKE-X2 Kenshin
1:09 Slaught-O-Matic
1:11 HA-4 Grit
1:30 Ticon
1:46 Malorian Arms 3516
1:57 A-22B Chao
2:06 HJKE-11 Yukimura
2:16 Kappa
2:25 Metel
2:44 RT-46 Burya
2:54 Overture
3:02 DR-5 Nova
3:10 DR-12 Quasar
3:19 Senkoh LX
3:26 Shigure
3:43 M221 Saratoga
4:01 Guillotine
4:18 G-58 Dian
4:29 DS1 Pulsar
4:39 TKI-20 Shingen
4:50 Warden
5:12 Erebus
5:25 Nowaki
5:37 HJSH-18 Masamune
5:49 DA8 Umbra
6:00 D5 Sidewinder
6:10 D5 Copperhead
6:20 M251s Ajax
6:40 Kyubi
7:00 Hercules 3AX
7:19 SOR-22
7:35 Kolac
7:55 M-179 Achilles
8:08 Ashura
8:18 Nekomata
8:32 Rasetsu
8:51 SPT32 Grad
9:13 NDI Osprey
9:31 DB-4 Igla
9:47 DB-4 Palica
10:02 DB-2 Satara
10:20 DB-2 Testera
10:28 M2038 Tactician
10:50 Carnage
11:12 Crusher
11:23 VST-37 Pozhar
11:42 L-69 Zhuo
11:54 M2067 Defender
12:16 MA70 HB
12:49 Mk.31 HMG

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7 thoughts on “Cyberpunk 2077 – All Weapons Reload Animations”

  1. If there's something I love about Cyberpunk's and Starfield's design, is that the weapons are very unique and creative, while combining the aesthetics of military design and a futuristic design.

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  2. It's only good thing in Cyberjunk 1977 (or Cyberpunk 2077 or whatever call it) is, almost every weapon have multiple reload animations unlike usual FPS games.

    Devs should have used that time for sharpen generic game quality though.

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