Cyberpunk 2077 2 Years Later – A Perfectly Balanced Game With No Exploits Or Bugs



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Welcome back to cyberpunk 2077 where 2 years after release I have decided to return to the game! 2 Years later the game of cyberpunk has seen many patches and hot fixes as well as new content! Well I say new content. Most of it is features that were promised to be added into the release however were just some classic todd howard fabrications. So naturally 2 years on the game should have no bugs or glitches! So much to my surprise no this game is absolutely rammed with issues, exploits and glitches that plague all versions of this game. There are still infinite health glitches that create god mode. There are infinite money exploits that allow you to fabricate easily a million euro dollars. With overpowered quick hacks you can 1 hit entire armies of troops with digital plagues. There is still no balance to this game and it is still absurdly easy to break it. Becoming overpowered is easy but becoming a true god and breaking this game is not! So today I decided to become a god and break the games files to truly perfectly balance this game and see just how broken cyberpunk can get 2 years after release.
Now after the release of cyberpunk edgerunners more and more people will dive into the world of cyberpunk 2077 exploit discovery!

Chapters
00:00 – Cyberpunk: Two Years Later
02:29 – INFINITE SPEED?
04:28 – Sponsored by Incogni
06:32 – INFINITE JUMP?
11:33 – INFINITE POWER???
34:28 – The Most Godly Item In The Game….?
37:09 – TOP GEAR TRIBUTE

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Title: Cyberpunk 2 Years Later – A Perfectly Balanced Game With No Exploits Or Bugs

#cyberpunk2077 #game #broken

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31 thoughts on “Cyberpunk 2077 2 Years Later – A Perfectly Balanced Game With No Exploits Or Bugs”

  1. kind of a weak vid brit, you didnt explain how you did…anything? from what i was watching, it was just someone playing cyberpunk. it's not meant to be balanced, yeah an end game character against early game NPCs youre gunna hit numbers way higher…okay? how is that an exploit lol

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  2. Even though I played it on a then 7-year-old machine, playing modded Cyberpunk at low-mid settings worked fine. Yeah, there were lots of exploits, but they don't matter if you don't choose to go out of your way to use them. As for bugs? I experienced very little of them, and those I did were far apart (in time). I have roughly 70 hours into the game; I stopped halfway through because I'm really upset that one of the people is hard-coded so that you can't romance them if you're the wrong gender, even with mods, despite the voice acting being there to allow for it.

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