Cyberpunk 2077 [2.0] Walkthrough VERY HARD Part 11: How to Get the BUZZSAW Iconic SMG (Pro Stealth)



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Cyberpunk 2077 walkthrough on Very Hard difficulty. Gameplay with the new game mechanics introduced with patch 2.0 (released Sept 2023). This is patch 2.13. Playing as a Streetkid.

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28 thoughts on “Cyberpunk 2077 [2.0] Walkthrough VERY HARD Part 11: How to Get the BUZZSAW Iconic SMG (Pro Stealth)”

  1. Something is weird. I've >never< had an issue with V suddenly vaulting like that. I have no idea if it's some setting/binding I changed, keyboard vs. controller, or what, though. It may be some slight difference in play-style even. Sorry that it's frustrating for you.

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  2. Pre-patch, I used to go in the other way (usually following up on the crotch-on-fire guy) but relied heavily on now-traceable quickhacks. This way is much more interesting. I did a completionist run right before the patch, and the story breaks my immersion (like, running against the clock, but doing all those side-quests, etc.; same CDPR writing problem as with the Witcher 3), so I'm dunno if I'll follow up and go for a full run. But my daughter just got a shiny gaming laptop and has asked whether the game's worth it, and I just told her to check your new series πŸ˜€

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  3. Great walkthrough on this particular mission. Superior positioning and use of stealth with distractions and explosive containers. Love the feeling of avoiding combat while taking down enemies. Thanks, Slack! Oh! I got the same sniper rifle drop but my enemies were in a much more spread out configuration where the sniper was. Had to improvise on the fly but had all the tools I needed to handle the situation well…handily! Thanks again!

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  4. I did that location afther 10th video. I saw the orange mark on the boss whne i loot but i couldnt find the weapon or any other orange item in my inventory.

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  5. Very good use of tactics, Slack!! One of the beauties of this game is the flexibility in how to play – stealth, melee, net running, etc. Also, really good that you are trying out the iconic weapons. WRT bugs, keep in mind that this game is now final and that CDPR has moved all of its developers off. That means that bugs that you identify will not be officially fixed. Some are manageable. Some less so (looting bug; glitch through map; etc). Save often. Also, keep in mind that not all enemies are created equally. Patch 2.0 introduced elites (they have the skull on top). That used to mean they were a higher level. Now it means they are elite and have higher health or hacking requirements. Your strategy should take them into account.

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