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Cyberpunk 2077 has been updated to version 2.0 in preparation for Phantom Liberty. This update changes many aspects of the game, and also features DLSS 3.5 Ray Reconstruction. In this video we will test the performance impact of updating from version 1.63 to version 2.0 on both CPUs as well as GPUs. We will also look at image quality and performance comparisons of Ray Reconstruction on vs off as well as extensive testing of performance of the RT Overdrive path tracing mode on a wide variety of GPUs including the RTX 2060, 3060, 4060, 3080, 4070, 4090 and even some comparisons with the RX 7800 XT. Note that all testing was performed on the press review build of the game.
Test system specs (ResizeBAR/SAM ON):
CPU: Ryzen 7800X3D https://amzn.to/3Hkf7Qi
Cooler: Corsair H150i Elite https://amzn.to/3VaYqeZ
Mobo: ROG Strix X670E-a https://amzn.to/3F9DjEx
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SSD: Samsung 980 Pro https://amzn.to/3BfkKds
Case: Corsair iCUE 5000T RGB https://amzn.to/3OIaUsn
PSU: Thermaltake 1650W Toughpower GF3 https://amzn.to/3UaC8cc
Monitor: LG C1 48 inch OLED https://amzn.to/3nhgEMr
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Mouse: Logitech G305 https://amzn.to/3gDyfPh
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Chapters:
0:00 Testing Ray Reconstruction image quality on vs off: RTX 4070 RT OD 1440p DLSS Q
1:30 DLSS 3.5 Ray Reconstruction is only available in RT Overdrive mode
2:06 Ray Reconstruction can’t be used without DLSS Super Resolution, not even DLAA
3:12 Ray Reconstruction’s goal is image quality improvement, but can also boost FPS
3:52 Testing Ray Reconstruction on VS off in the rain
5:01 Testing Ray Reconstruction on VS off on aliasing floors
7:42 Patch 2.0 CPU performance vs 1.63 Ryzen 5 5600 1080p Ultra
8:29 Patch 2.0 CPU performance vs 1.63 Ryzen 5 5600 1080p RT Ultra
9:00 Patch 2.0 CPU performance vs 1.63 Ryzen 7 7800X3D 1080p Ultra
9:30 Patch 2.0 CPU performance vs 1.63 Ryzen 7 7800X3D 1080p RT Ultra
9:58 Patch 2.0 GPU performance vs 1.63 RTX 4070 1440p Ultra
10:29 Patch 2.0 GPU performance vs 1.63 RX 7800 XT 1440p Ultra
11:02 Patch 2.0 GPU performance vs 1.63 RTX 4090 4K Ultra
11:35 RTX 2060 Ray Reconstruction on vs off 1080p DLSS Performance
12:42 RTX 3060 Ray Reconstruction on vs off 1080p DLSS Performance
13:50 RTX 3060 Ray Reconstruction on vs off 1080p DLSS Quality
14:58 RTX 4060 Ray Reconstruction on vs off 1080p DLSS Performance
16:03 RTX 4060 Ray Reconstruction on vs off 1080p DLSS Quality
17:10 RTX 3080 Ray Reconstruction on vs off 1440p DLSS Performance
18:17 RTX 3080 Ray Reconstruction on vs off 1440p DLSS Quality
19:24 RTX 3080 Ray Reconstruction on vs off vs native 1080p
20:32 RTX 4070 Ray Reconstruction on vs off 1440p DLSS Quality
21:38 RTX 4070 Ray Reconstruction on vs off 1440p DLSS Performance
22:46 RTX 4070 Ray Reconstruction on vs off 1080p DLSS Quality
23:52 RTX 4090 Ray Reconstruction on vs off 4K DLSS Quality
25:00 RTX 4090 Ray Reconstruction on vs off 4K DLSS Performance
26:05 RTX 4090 Ray Reconstruction on vs off 1440p DLSS Quality
27:14 RTX 4090 1440p Ultra Native vs RT Overdrive DLSS Q, Ray Recon, FG
28:21 RTX 4070 1440p Ultra Native vs RT Overdrive DLSS Q, Ray Recon, FG
29:27 RX 7800 XT vs RTX 4070: 1440p Ultra Native (no RT)
30:35 RX 7800 XT vs RTX 4070: 1440p RT Overdrive w/Performance Upscale
31:41 Final Thoughts (RTX 4090 1440p gameplay footage)
source
As i tested Ray Reconstruction cause a lot of issue with graphics and for now i think it is completly not worth use. For example ghosting is something normal (it should be fixed it is not for long time :/) in this game it is everywhere especially with turned on DLSS, Path Tracing and next frame generation. If you turn on additionaly RR then ghosting is completly everywhere and couse that i dont want to play this game. I decided to turn it off.
Hi Daniel and community! I was wondering what frame counter Daniel uses in his videos? I am able to get the NVideo overlay (current 3060 ti user), but the fps counter at the top with the frametime graph looks superior. Is this done with MSI Afterburner? Something else? and how does one set it up to run? Thank you!
I don't understand why every youtuber who makes a video cards comparison videos ignores rtx 2080. What tha hell is wrong with this video card?
to be honest, the only thing I am looking forward is just to use high end gpu with native res, not only its all smeared by upscaling even on quality but its also this flicker and redrawing etc.
Why you don't enable frame gen ?
jee…its only game man???
This channel is 💯 🔥 ….fair play lad 👏
As someone with a 4090, the decreased fidelity in the world isn't worth the increased fidelity of reflections when it comes to native vs all RT features on at 1440p. Just look at the mattresses in the alley, they look far blurrier with DLSS+RR. It's just the nature of upscaling.
I do think raytracing is the way of the future, but I don't think upscaling is. We just need more raycasts and better denoisers.
Im having so many visual issues now with 2.0. Worse patch I've seen in awhile.. Wish I could go back lol
Imho i dont like Ray Reconstruction, it makes graphics cartoony and oversharped
Anyone bought AMD gpu? Lol, your card is obsolete now and price cuts 50%
im playing on a 3060 12gb, and a ryzen 5 3600. i can get 30 FPS on RT overdrive, on performance DLSS. which still looks really good honestly. is it perfect ? no, would i like 60 fps. ofc.
but my rig is low/mid tier and the fact i can PLAY with pathtracing is insane to me.
if i turn off ray reconstruction i go down to <10 fps.
If I get 100 fps with frame gen, the latency doesn't bother me. Any lower and it's not useable
Thats rich. I played CP long time ago and now I got myself a new laptop with RTX 4080 and I7 13700H. An absolute beast of machine which gives me above 100 fps on average in games like RDR 2 on absolute maxed out settings. On CP in city areas as soon as Iam DRIVING or RUNNING my FPS drop below 60 constantly and first I thought its due to mobile CPU limitations but then I read about this shit 2.0 update! Thanks CD Project!
Enough of this stupid broken game already. Youtubers should stip pating attention to this garbage.
all this mess of option, for finally having 0 interest. I rather turn RT off and put 4K resolution at 50/60fps, rather than using any of these tech to try to get close to 50fps at 1080p with downgraded version of RT and all the image quality and stability problems it causes on top of that… on 10 000 opportunities I will always choose 4K over RT with or without DLSS, especially on this game which looks wonderfull. Reflection are beautifull with RT on this title, and in most cases looks more authentic despite being less realistic, they makes somehow more sense especially when you have so much detail with 4K vs 1080p.
just play the game
1440p +Dlss quality + RR = mouvement is blurry 🤢
This game looks incredible finally CD Projekt Red! I play on 1440p quality dlss, path tracing, frame generation and ray reconstruction on. I have LG, 27GR95QE Oled and I play on controller.
My jaw dropped having not used RT before in this game. Nvidia nailed it with FG and RR + path tracing. Bought the new expansion and started over. I don't feel the latency on controller. 60FPS goodness with RTX4070 and i5 12400f. 🙂
Last time I played the game was when it was first released, and it was a terrible experience. I uninstalled it after only 20 minutes. And what can I say today… I already have a new PC, and the 2.0 version of the game has been released. The game graphics are amazing, and all these new technologies have completely transformed the visuals (you could even say they should have been like this from the start).
Escited for phantom liberty 🎉 benchmarks please
четкость dlss нужно ставить на 1, тогда вообще все мыло уходит и нет перешарпа, в киберпанке эта опция хорошо работает.
Uplayable on RTX3070 in 2k if anyone wonders…. (Ryzen 7 5800x3D so no CPU bottleneck)