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Cyberpunk 2077 NVIDIA DLSS 2.5.1 vs NVIDIA DLSS 3.1.1 image quality comparison at 1440p DLSS Quality mode with Ray Tracing Ultra and Ultra settings on i7 10700F + RTX 4080
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WATCH NEXT:
○ Cyberpunk 2077 1440p, 4K Native vs DLSS 2.5 vs DLSS 3 Frame Generation – https://youtu.be/quACRga5FnA
○ Cyberpunk 2077 4K DLSS 2.4.3 vs DLSS 2.5.1 – https://youtu.be/tvrD5Wu3cYE
○ Cyberpunk 2077 4K, 1440p, 1080p DLSS 3 Frame Generation – https://youtu.be/kP8dUjY8wUE
○ Cyberpunk 2077 1440p FSR 2.1 vs DLSS 2.4 Comparison – https://youtu.be/YXNmOxo4wIk
Full specs:
CPU: Intel Core i7-10700F
GPU: Gigabyte RTX 4080 EAGLE OC 16GB
RAM: 16GB (2×8) DDR4 2933MHz CL15
Motherboard: Asus Prime B460-Plus
SSD: Kingston SSDNow A400 960GB
PSU: be quiet! Pure Power 11 700W
CPU Cooler: be quiet! Dark Rock 4
Case: be quiet! Silent Base 601
#cyberpunk2077 #dlss #rtx4080
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WATCH NEXT:
○ Cyberpunk 2077 1440p, 4K Native vs DLSS 2.5 vs DLSS 3 Frame Generation – https://youtu.be/quACRga5FnA
○ Cyberpunk 2077 4K DLSS 2.4.3 vs DLSS 2.5.1 – https://youtu.be/tvrD5Wu3cYE
○ Cyberpunk 2077 4K, 1440p, 1080p DLSS 3 Frame Generation – https://youtu.be/kP8dUjY8wUE
○ Cyberpunk 2077 1440p FSR 2.1 vs DLSS 2.4 Comparison – https://youtu.be/YXNmOxo4wIk
Isnt this dlss 3.1.1 frame generation?
not sure if placeabo but @0:29 u can see that the upper left side tree leaves are less shimmery in 3.1.1 compared to 2.5.1..
DLSS 3.1.1 brings different type of scaling. Is it possible to switching it in game? Anyway which is the best (vs 2.5.1) in terms of ghosting and trails?
0:20 amazing, 5fps gain, even better performance!
also, do you have terrible fps drops each time you open the inventary/map and return to the game? i´m having that problem, and from what i´ve read it is a game bug, you know more about these problem? do you have that awful fps drops?
i updated SOTR to this version and yes i can confirm it looks way better than 2.5.1 in this game.
Tested on Spider-Man but seeing a lot of trailings on flight ✈️ so I revert to 2.5.1
Can i use this dlss 3.1.1 in rdr 2 also?
Please reply
That's a huge update according to the number…cant see any difference though
Is dlss sharpening permanently disabled in dlss 3.1.1?
Just tested dlss 3.1.1 it is good
Dlss has started to produce better quality than taa
I don't know what happened to cyberpunk. Gpu usage used to never drop like it does now, I noticed it today when playing. Last time I played (which was probably half a year ago) I didn't have that issue. Somehow they've made the game even more unoptimised.