Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv
Cyberpunk 2077’s Path Tracing update is unbelievably hard to run. Can even the strongest RTX 3000 GPU handle it? Let’s find out!
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Chapters:
0:00 RT Overdrive, 4K Native
2:49 RT Overdrive, 4K DLSS Performance
4:45 RT Overdrive, 1440p Native
6:40 RT Overdrive 1440p DLSS Quality
8:38 RT Overdrive 1440p DLSS Performance
10:18 RT Ultra 1440p Native
12:28 RT Overdrive, 1080p Native
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Would be nice if they make games run good and stable on raster, getting out technologies that the upper 1% is struggling to run is a waste of resources in my opinion.
4080 please!
I tried it on my 2080ti and got a whole 14fps WITH DLSS lol
Cybergunk is garbag for life. RIP
It use less vram than the last of us
I tried the mode with my 3070 in 1080p with and without dlss but i think it might be bugged. It looks like its a yt vid with a really low bitrate. All tested on the newest drivers. I hope they can patch that problem out
No struggle with a 4090 here.
I don’t care how good this game looks. It’s still so boring to play
path tracing . ray tracing . overdrive tracing il just turn those shit off and play I don't deserve to loose 90% performance for some light effect
Proves me 100% that the time for 4K has still not come
Movies and shows okay but gaming nope
turn on DLAA with 1
I think I may have underestimated just how much improvement Nvidia got to their RT cores this generation. Seems like when MOST of the demand of the scene is from RT, you really see the difference? So I think a 4090 is something like 50% faster than a 3090Ti? But with RT overdrive at 4K, it seems like it's doing about DOUBLE the 3090Ti, meaning the new RT cores are doing the work significantly faster..?
10 fps
nvidia nobrain fanboys : its tottaly playable
im confused i though my 13900ks and 4090 would perform worse and yet i get like 80 fps at 4k with path tracing and all max with quality dlss and without dlss i get 40+ fps its pretty good with frame gen ofc
I love how the general commentary on native rasterized pathtracing performance is "Well… it's bad, but at least it's consistently bad."
When these relatively basic effects are so computationally expensive to run makes me wonder what's needed for CGI level graphics in real time.
You should learn how to edit the metrics display from MSI afterburner. You can have separate labels for the frame rate, average and 1% lows. You can also have wattage's for CPU and GPU total power if you use Hwinfo with it.
To me this ray tracing right now is too early for the GPU's of today. I don't ever turn it on to play a game as I know it will drop my frame rate below 60.
this is a just a plot to get people to even spend more on gpus , these rt effects doesn't make night and day differences imo
I'd be interested to see the lowest settings at 1080p but with overdrive on. So lowest textures, models, etc. Just to see what can technically run it
That moment when you realize that PS5 has more VRAM than your 3000 series GPU
"smooth" 9 FPS 😂😂😂😂
I sure hope you didn't pick the wrong GPU if you want to use Path Tracing. Thankfully we had all these "don't pick the wrong GPU" videos from Daniel Owen… oh wait they recommended the wrong GPU for PT every single time. Maybe there is no "right" or "wrong" for GPUs after all?
But can you try this on Radeon GPUs 🥸
I can't wait for the 5090 vs 4090 in cyberpunk comparison slides.
Considering a 10GB 3080 handles it just fine, i should hope so.
The answer is no and not even the 4090 can handle the ridiculous demands to run this at minimum 60FPS with the new ray tracing Overdrive mode. Upscaled 1080P does not count much less the addition of fake frames.
We're a solid 2 GPU generations away from bein able to run this game at native 4K resolution with all the bells and whistles turned up to the max.
I tested it on my 3060 RTX and it still worked. FPS weren't "good",.but it was playable. Only the DLSS Frame Generation was greyed out. Its interesting to look at, some weird errors (seemingly low quality Textures etc.), but overall ok.
I noticed AMD hasn't released the driver for this mode yet so the new cards perform really badly still.
I can run it at 40 fps on my 3080Ti at 1080 with Dlss
Guys don't forget to update drivers.
FSR 3 surely will save this card, just like FSR 2 with the pascal GPU
i'd like to see a amd gpu run the rt overdrive
Try a 2060 or 3050
1080p native using 9GB VRAM, rip 4050 and 4060
It’s something like 600 calculations per pixel instead of 35 for ray tracing
a 3060 with a 500w psu can handle it
4090, 4K DLSS quality, 60-70fps
nvidia just killed the 30 series with dlss 3
Gettin Driller on the C64 flashbacks…….
Crazy so much performance hit for not much graphics improvements
I am down to playing this at 30 fps, it's a bit rough going down that low but you get used to. Just cool to get full path tracing tbh. I didn't find RT to be worth the dip in performance but path tracing just adds another layer to the graphics
It is actually crushing the 4070ti and that without DLSS3, aka "frame generation".
Memory bandwidth is showing its ugly face for the 4070ti, probably!