Breaking Cyberpunk 2077 Phantom Liberty With ONLY Throwing Knives



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42 thoughts on “Breaking Cyberpunk 2077 Phantom Liberty With ONLY Throwing Knives”

  1. A run I loved doing;

    "Can you beat Fallout New Vegas as a Cyberpunk?" You gotta get every "Implant" labeled upgrade in the game(Perks, Base game, and OWB), and are only allowed "That Gun", the Katana, or the Vibroaxe weapons from Old World.

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  2. Through my play throughs I use Fenrir, both the knife and sword from the heist with sandy absolutely shreds even late game also don't know if you did or not but you can upgrade your knifes through the crafting menu

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  3. With somewhat of a build you did yeah, you can beat but it's still far from OP build. I spent 50hrs farming and not doing anything except act 1 to have everything unlocked, except cyberpsychos. Valentino/plaza loop, rinse and repeat. Got a lot of perk shards/cyberware shards and all those sub perks maxed to level 50 to get max bonus to cyberware I can. I run 3 knives, one toxic from vendor legendary, there is also legendary in pacifica vendor If I remeber correctly and last op knife is from DLC but you need to make certain choice. I run sandy and with my build if you have not bullet sponged spam of enemies it makes sandevistan almost indefinite to the last kill. Yeah, knifes are fun. Least playthrought I don't wanna do myself is hacker V.

    Also, no knife in saka tower before saburo pepsid – you can bring components with urself those aren't removed and craft a damn knife. Worst problem is some sections when you're forced to a gun and well my V isn't specced for pepper balls. Only problem I had with knifes run.

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  4. In my current playthrough I started with netrunner + sniper build for those silent eliminations, until I saw you can air dash and that arial takedowns are no longer based on a skill. Ever since I main two throwing knives and an axe and occasionally I still use a sniper. I do wish we could throw a Katana..

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