Both Sides, Now | Cyberpunk 2077 – Blind Playthrough [Part 15]



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Mods Installed:
First equip animation https://www.nexusmods.com/cyberpunk2077/mods/2557
Better vehicle handling https://www.nexusmods.com/cyberpunk2077/mods/210
Flashlight https://www.nexusmods.com/cyberpunk2077/mods/2913
Immersive Bartending https://www.nexusmods.com/cyberpunk2077/mods/7203
Immersive Food Vendors https://www.nexusmods.com/cyberpunk2077/mods/7322
Hide read shards https://www.nexusmods.com/cyberpunk2077/mods/2820
Quiet menus https://www.nexusmods.com/cyberpunk2077/mods/3678
No intro https://www.nexusmods.com/cyberpunk2077/mods/533
Unequip Mods: https://www.nexusmods.com/cyberpunk2077/mods/2358?tab=description

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31 thoughts on “Both Sides, Now | Cyberpunk 2077 – Blind Playthrough [Part 15]”

  1. I wanna point to the music, especially in the Evelyn scene. The music in cyberpunk is so absolutely amazing and in itself makes the story and IS the story. So much credit to the composers P. T. Adamczyk Marcin Przybyłowicz Paul Leonard-Morgan.

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  2. 13:50 I have 340 hours in the game and I never noticed that shard even though it's in a pretty obvious spot. I'm not sure how far along you are now, so I won't say anything about the contents, but I find it amusing that there's stuff I missed even after so many playthroughs.

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  3. Evelyn fate 😢 Oh god. Never gets easy to do this quest. Judy falling apart is heart wrenching. Woodman what a vile man. I know more happened to her then just that one man. But this quest really hits you hard. As female V Judy needs you more then ever 😭😭

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  4. There wasn't really much point to blurring that part out, it's not the visual scene of it that set the algorithm off, it's saying the word. You can see what words it's picking up on (correctly or otherwise) if you turn the auto-generated captions on. They run those captions through a filter and that's how they automatically flag videos.

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  5. I love how you're smoking in this scene if you've gone further down the Johnny story. (Basically had more interactions with him.) but otherwise you're just holding the smoke case. Cool little detail.

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  6. I gotta say, without spoilers of course, my first playthrough I was with Panamm. Everyone said she was the best person to be with in the game. But second playthrough I went with Judy, didn't regret for a second. She's been through alot and she just seemed to fit V (and myself) better. Granted as a female V you can't romance Panamm and as a male you can't romance Judy. Never tried the other options in the game, none of them seemed appealing. And considering how crappy they did with what you can "do with them" later on, kind annoying. Thank goodness for mods.

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  7. Just Finnish the previous episode. Man, cyberpsychos really have aa different feel in the daytime. Personally I alway set it to night time to give it aa more eerie/scary vibe. Probably some of the best missions design wise

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  8. The racing is so broken. I used the car explosion and brake hacks and stopped all the cars from racing. Such an easy way to win. Even the ones that are braked, they never resume racing after. lol. Also, if you buy one of the high end sports car, it also leaves everyone in your dust. ^_^

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  9. Type 66 "Hoon" is a combat car you can own go get it for free. the keys are just sitting in a box for you to take. Yes dis a spoiler but no one will tell you and it's FREEEEEEEEEEEEEEEEEEEEEEEE.

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  10. Spoilers for Edgerunners

    There's been a lot of characters in the Cyberpunk universe that had tragic demises, but I don't think that there's been a more tragic character than Evelyn and David Martinez. What hurts about both characters is that their fates are significantly more slower than any other character. There's always the argument that there's some karma for both characters going down the path they did (David continually chroming up, Evelyn wanting to leave everyone behind in The Heist), but the argument goes out of the window when their demises were as brutal as what they got. Both didn't deserve this, and I probably shouldn't agree with Johnny (Sidenote, Both Sides, Now is the only time I legitimately despise Johnny, you don't make comments like that), but between the NCPD not bothering to pick up Evelyn, and Gloria's Urn being put in the equivalent of a vending machine, it's hard not to agree with his stance, because who would see the beauty in all of this around Night City?

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  11. During one of my playthroughs, after Both Sides, Now, I decided that my V would call Jackie, and I got the "if you're there somewhere" voice message, which made me realise just how similar V and Judy are, besides both being hot-headed and standoffish. Both lost their closest friends based around the heist in such cruel ways, both arguably have survivor's guilt from this, and all both can do really is scream out in sorrow and rage against the city that did both people so wrong. V and Judy are the last remnants of the Act 1 Crew, both have lost so much. I'd argue that (Fem)V/Judy is the most intense and raw dynamic of the game because of their similar circumstances. As for if they can grow closer from their situation, well… tips hat and smiles

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  12. I really wish some quest had time limitation… It feels so bad when Judy says "come asap" and you response I'm omw and then like hours/days pass. Whole thing would be much more impactful showing how bad friend you are, leaving people in need.

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  13. I hate the map brought you back through the casino. If you do jobs stealthily you get big bonuses.

    lol. What are you doing?!? Police and gangs?!? Your journey sure is going to be interesting.

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