All Revolvers Ranked Worst to Best in Cyberpunk 2077



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Revolvers in my opinion, are one of the weapons of choice in Cyberpunk 2077, packing an insane punch and able to either one-shot most enemies, or speedily obliterate them!
In this video I attempt to rank all basic revolvers as well as their unique variations from worst to best, in order to determine which are most worth acquiring for your playthrough. Remember this list is my opinion, and the ranking inevitably changes when we consider it within the context of varying builds.
Either way, I hope this video provides you a decent overview to go away and decide which Revolver is best for you!

You can check out more of my cyberpunk content on the channel. I’d specifically recommend my Quickhacks Ranked video, if you’re wanting to get more into netrunning: https://youtu.be/brFKGlqgh80

Also, if you want to acquire the 2 second cooldown Sandevistan as seen in this video, my tutorial can be found here: https://youtu.be/7_RVvMPkMCk

Comment below your favourite revolver and why! #cyberpunk2077 #revolvers #ranking

Music:

Royalty Free tracks from Cyberpunk 2077

*Music made by: ZitronSound https://www.youtube.com/channel/UCKSW
Song – “Lonely Cowboy”: https://youtu.be/1hm0AJs5_Uo

TIMESTAMPS
00:00 Intro & Build Specs
01:32 Malorian Overture
03:10 DR5 Nova
04:46 Archangel
06:29 RT-46 Burya
07:32 Crash
08:20 DR12 Quasar
09:38 Doom Doom
11:15 Amnesty
12:33 Comrade’s Hammer
14:20 Conclusion

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17 thoughts on “All Revolvers Ranked Worst to Best in Cyberpunk 2077”

  1. Nice introduction + wild west theme ✨️ love it

    Btw any overtrue revolver above epic (purple) is literally a sniper 🌋

    I got a legendary overtue crafting spec, i don't remember where did i get that. Its literally one shot anyone at very distance, even if don't land head shots, its still manage to one shot enemies sometimes 😱

    Edit : i bought it from a shop, its don't have crafting spec

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  2. Sam thanks for the reminder about Amnesty. Completely forgot about it. Will have to grab in current play through. Running a Sandy Ninja build with pistol for range/speed when knives won't do.

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  3. First No Get Good bro. Point it at the ground and use ricochet. Which granted, if you’re a cowboy, shooting the ground is death. So not on theme, no harm no foul.

    The Burya and Hammer are useful because they are tech weapons, and take from the tech pool. Each shot is counted as “fully charged” so it also relates to the Feedback circuit and any full charge Engineer perks.

    Also on the quasar, I think (don’t know for sure) the Jinguji gun (patch added) is a pistol or smg. I don’t believe fully charged perk count towards these weapons.

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  4. I like playing sneaky gits so I usually start with any overture that can mount a scope and a silencer and then go to town. No need for high fire-rates when you take down your enemies piecemeal from the shadows. Also the Nova looks like that because it's modelled to be reminiscent of Mateba MTR-8 target revolver. Its shape allows the barrel to be as in line with the shooters wrists as possible and this helps to control muzzle-climb

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  5. Mods and perks are there for a reason. Always sell weapons and buy the crafting parts. You can buy a lot of crafting parts just buy selling 2 epic or rare guns, and there are a load of guns to sell after looting. Just don't go selling you're iconic weapons as they are used to craft them to legendary/iconic weapons also for some clothing like Johnny's.

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  6. just yesterday i fought again with adam with the comrades hammer and without realizing it i gave him a crit that took half of his life and i haven't even upgraded the weapon to legendary category, i still have it in epic and even so he kills with one shot everyone except adam but not because the weapon can't but because the game makes adam immortal after receiving a certain amount of damage so that he phases, I'm sure if adam didn't get invulnerability during the fight, the weapon would easily kill him in 1 shot

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  7. With the best suppressor and maxed out stats I use the Overture as my stealth mode head shot pistol. I can quietly take out separated/isolated targets with minimal notice. A suppressed, maxed out legendary one is quiet death.

    If you spec into the engineering perks that lets the tech pistol Quasar ignore armor and shoot thru things you have a pistol that can shoot through armor, walls, crates, cars, shipping crates, vending machines at medium to close range. All with 20 shots unlike the mere 4 of the breakthrough rifles.

    Cassidys' and Rivers and Eurodynes guns I use as wall hanger trophies as they come too late in the game to be useful to me and I am not good enough for Cassidy game with my controller on PC.
    The Soviet hand cannons for me are a meh gimmick.

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  8. Glad I'm not the only one in love with the Hammer. you don't even need a special build or attributes of any kind to make it good. It just turns the game into "V's Depressing Point and Click Adventure, Diet Edition"

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