All Muzzles Ranked Worst to Best in Cyberpunk 2077



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Muzzles and Silencers are another gun modifier in Cyberpunk 2077 which can either work to improve ricochet, or else silence the gun for stealth. This video explores and reviews all of them, to figure out which is best!

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All Ownable Cars Ranked: https://youtu.be/SQO9WyHsiUo

All Pistols Ranked: https://youtu.be/E6ZOqq341Kg

All Quickhacks Ranked: https://youtu.be/brFKGlqgh80

Comment below your favourite Blade Tool and why! #cyberpunk2077 #blades #ranking

Music:

Tracks from Cyberpunk 2077

Dark Fantasy Studio Music by Nicolas Jeudy: http://darkfantasystudio.com/genre/music/full-albums/ (Premium License Holder)

TIMESTAMPS
00:00 Intro
00:44 Perks
01:09 CS-1 Taipan
02:51 RC-7 Kutrub & Yokai
04:43 RC-7 Dybbuk & Varkolak
06:16 XC-10 Cetus
07:27 XC-10 Strix
08:21 RC-7 Zaar
09:07 XC-10 Alecto
09:42 RC-7 Aswang & Liger
10:54 RC-7 Ifrit & Strigoi
11:42 RC-7 Babaroga

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24 thoughts on “All Muzzles Ranked Worst to Best in Cyberpunk 2077”

  1. As a Netrunner, I get alot of use out of a silenced pistol, it's useful for dispatching bad guys my quick hacks have put on the ground because I like to be through, but don't want to alert their friends.

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  2. In the early stages I prefer to pop the Taipan silencer on a Nue for wet work and have a secondary weapon prepped for when the stealth bonus runs out. I know the Nue isn't the best pistol by far, but the rate of fire and recoil stability makes it a good platform for sending out multiple stealth shots with decent accuracy. As soon as I find a half decent Overture I switch to that immediately.

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  3. You can make a bullet hell build with some of those brakes. Legendary ballistic coprocessor, epic muzzle brake, ricochet engine modifier, on the Nue make on magazine clear a whole district lol.

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  4. If you are going to use a silencer in the early game you have to attach it to a Revolver. Higher Headshot bonus than Kongou (200% on the Nova) and generally higher bullet damage. You can get better damage with a thrown knife usually, but knives don't show how much health you are likely to take off an enemy with the first hit when you aim at them, while you can get that information with a silenced gun. Silenced Revolvers or knives are the best silent takedown options, at least until you get Overwatch.

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  5. I mostly don't use the ricochet mechanic because honestly it's too good. Probably the superior lazy build in-fact.

    It's fun for a hot minute but constantly mowing down enemies with minimal aiming gets pretty boring. The gameplay is just less fun that other options.

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  6. Happy you changed your testing locations a bit, the Arasaka area was becoming tiresome xD But regarding ''why not use the ricochet mechanic''…because im just not interested in complex mechanics, all i want is to point a gun at something and kill it…i don't want to think about angles and directions and what not…screw that. As V says during that Panam's quest for Hellman – ''Blasting shit, 'zactly what the doc ordered''

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  7. the reason we dont use ricochet is BC its op any build towards endgame is if you actually speced into a tree and use those weapons like im a stealth sandy gunslinger i kill someone and sandy to another spot and kill again or even do run by shots cuz they wont notice its fun

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  8. In my opinion, the high crit chance silencers are great for anyone running with the legendary Short Circuit. I tend to throw all the crit chance mods and silencer at the Buzzsaw and electrocute enemies through walls.

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  9. Early, and even mid-game, you put a silencer on Overture. yes is shoots slow, but it has the highest damage per shot on a gun you put a silencer on for most of the game. And as I said on your pistol list, shot rate doesn't matter if you're going for a one-shot kill.

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  10. Didn’t know I needed this, but glad it happened. Realized that I’ve always used muzzles on handguns, and once in a while put a silencer on a Kyubi. Time to make a new build!

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  11. I like the Aswang brake on my long guns…Buzzsaw and a Legendary Atlas work great. Buzzsaw can also benefit from a silencer if you want to go that route. A high-level Kyubi also works pretty well with a silencer. I mainly use silencers on pistols and the ranking is pretty obvious. I haven't yet figured out what combination of Perks and Attributes makes single headshots so deadly sometimes, and so weak in others. Simple DPS isn't enough to make single headshots reliable. The Varkolak brake is also great at high levels…I found a Legendary once and on my modded Atlas rifle is was dynamite you could aim.

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  12. Old shooting games – "What if we made headshots do more damage?" Dead Space – "What if we made limb shots do more damage?" Cyberpunk 2077 – "What if we made shooting the ground do more damage?"

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  13. I really can't get myself to like the ricochet, because 1. I feel deliberately not shooting at enemy but rather at the ground is wierd and emmersion breaking, and 2. I can't get over bounced-off bullets do more damage than direct hits.

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  14. The Ricochet mechanic is stupid. I don't like not aiming at my target and expecting to hit it. It makes no sense. Also, setting up ricochets causes to much time wasting fiddling with aiming. Therefore, the best muzzles are the Liger(handguns) and Aswang(rifles).
    As you pointed out, Silencers only make sense on one-shot, high-damage revolvers. So, put an Alecto on your Overture and become a headshot Hitman.

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