Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv
My showcase of the Preem LUT lighting mod by TheCyanideX. Vanilla comparisons, thoughts etc.
Preem LUT Mod Page:
https://www.nexusmods.com/cyberpunk2077/mods/11510
Vignette Removal:
– Preem Optics(Vignette Removal and Eye Adaptation Mod):
https://www.nexusmods.com/cyberpunk2077/mods/9278
– No Vignette and CA Mod:
https://www.nexusmods.com/cyberpunk2077/mods/11196
– FX Begone(has a vignette removal file option):
https://www.nexusmods.com/cyberpunk2077/mods/9209
Because I know someone’s gonna ask, this is the minimap mod:
https://www.nexusmods.com/cyberpunk2077/mods/10820
The mod I use to disable/enable ui elements(Limited HUD):
https://www.nexusmods.com/cyberpunk2077/mods/2592
The mod I use to enable some path traced effects without enabling path tracing(UltraPlus RTPT):
https://www.nexusmods.com/cyberpunk2077/mods/10490
The other mods I use are covered in these videos:
https://www.youtube.com/playlist?list=PL-8FqajfsgpRgki0xp8-t-hqgWmyWOHB7
Graphics Settings:
– Resolution: Mix of 3200×1800 and 4K clips
– FSR Balance, Sharpening 1.0
– SDR with Gamma at 1.0
– All Raster Settings Maxed
– RT Reflections
– RT Local Shadows
– RT Sun Shadows
– RT Lighting Medium in the 1800p clips, RT Lighting off in the 4K clips.
System Specs:
Powercolor 7900 XTX Red Devil
AMD Ryzen 7 5800X3D
64gb RAM
My Mod List Video Playlist:
https://www.youtube.com/playlist?list=PL-8FqajfsgpRgki0xp8-t-hqgWmyWOHB7
Lighting Mod Reviews and Showcase Playlist:
https://www.youtube.com/playlist?list=PL-8FqajfsgpRclwdTGDDTmME2zFlbDl_j
Time Stamps:
00:00 Intro
01:04 Mod Overview
01:46 ENV-only Comparison
03:00 Env Analysis
05:10 Full Mod & Vanilla Comparison
07:09 Thoughts
10:14 Wrap Up
#cyberpunk2077 #phantomliberty #patch #cdpr
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to be honest, after trying so many different LUTs/Env combinations, i almost always resort back to vanilla LUT, i dunno, almost all LUTs remove so much atmosphere, if i go the custom LUT route, the one combo i like the most is Nova HDR with Nova Pure ENV combo, Else i mostly stick to Vanilla
Really appreciate those Audio-Synced cuts and transitions.
Sucha simple consideration that scratched that unanticipatable itch.
Had to rewatch cus was caught up with that satisfying flow during the first watch heh.
HI Krush, are you going to update your collectio9n on Nexus?
Great video as always! It might be interesting to see some of these luts in a comparison video with the Vanilla ENV. NCLM also comes with JUST the LUT aswel.
So perhaps a Comparison between Preem V2, Nova Vibrant, NCLM(LUT only) and maybe some other popular LUT only additions. This doesnt have to be a voice over video either. could just be a drive around NC. but it would give a nice insight in what the differences really are.
I like that it removes the distance fog and the vignette but I kinda like the colours of nova lut vibrant more
Is some kind of flashlight mod basically a requirement when running any of these lighting mods? Indoor/interiors seem to almost be universally too dark….
nexus is 505 right now lol. The showcase is getting me through it. <3
Great showcase, as usual. ☺ I felt I neglected Preem LUT for too long and figured I'd make a return with a proper HDR LUT, too.
At 3:00, I should also note that the Preem ENV also disables sharpening and the lens flare ring, reduces bloom, chromatic aberration, and film grain.
As far as skin tones go, human skin under direct noon sun on a clear day shouldn't exactly scream vibrancy; anything over a slightly washed out color would be unnatural. I think Preem LUT is already pushing it. But I assure you, the skin color can look quite saturated in the right conditions. 😉
Thank you for your videos, i like it alot, and your voice is realy a relaxation in my mind.
Im working currently on an reshade, to bring much more lightning interaction in to the game, realtime color correction, super fast adaption without blinding, dynamic bloom and dynamic realtime shadow tint, unreal engine LOD lightning and dynamic realtime color shifts for lightning and weather conditions, super fast high quality SSAO and much more, all this new effects working in real time depending on light, daytime, nighttime and other conditions. I have testet lots of reshades, and absolutly non of these reshade can provide the true power and potentialities from the ReShade software, its truly a waste of technics to use ReShade only for a little bit of static color correction, i hope i can release my Reshade soon, after 300 hours of work, im slowly coming to a final state and than i can make it clear, ReShade can provide a absolut new level of lightning experience even without RayTracing and i hope i can inspire lots of modders, so we can see lots of new hight tech next level ReShade presets on Nexus 😉
would you make a video about Cyberpunk Ultra Plus Better Path Tracing and Stutter Hotfix mod? going over details on how to install and more info on it? I like how you are user friendly with mods and such. The mod page gives details but you always do a great job on explaining things. Just wondering 😀
What timing! I was just looking at Preem LUT yesterday but didn't realise it had updated recently. Ended up going with the Nova Pure ENV and the Nova HDR test LUT; will have to try this out as it sounds right up my alley.
gits legacy + preem lut 2 is best combo
preem lut comeback was incredible ! ! im feel like cyanidex will make it better in the future, preem has so much potential to become something big like nova tho
(and im using it with the 1.0 preem env )
Great analysis comparing Preem LUT against the vanilla LUT, as well as the differences between the ENV of Preem against the baes game. I actually prefer the vanilla ENV but I dislike the vanilla LUT since it's warmer hue is too aggressive in my opinion.
Any chance you will review CyberLighting Mod? It's an attempt at restoring the 2018 look and feel which was very different to what we ended up getting in the final product.
I'm Japanese, but I'm always impressed by your pleasant narration and detailed and accurate explanations.