Cyberpunk 2077 Update 2.1 Overview Showcase



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Today during the Redstream we learned more about the Cyberpunk 2077 update 2.1 coming December 5th, 2023. We got more details on Romance Hangouts, Metro Tourism, updated boss fights, new vehicles and more.

Timestamps
0:00 Intro
1:45 Adding in the Metro System
3:00 How the Metro System works
7:07 Radio on the go
12:05 Updated Adam Smasher Boss Fight
14:40 Replayable Car Races
15:54 New Vehicles
18:08 Updated Motorcycle Combat
20:10 New Car Chases
23:14 New Accessibility Tab
25:00 Outro

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50 thoughts on “Cyberpunk 2077 Update 2.1 Overview Showcase”

  1. I wonder if there will be another clothing overhaul? Theres alot of nice outfits in the game, but theres certain clothes that NPCs wear that are unobtainable in the game. Some more things from Edgerunners would be nice too. May be alot to ask, but that would be a cool update imo.

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  2. Good job, CPR, this is exactly the type of immersion that was missing from the game that would have initially made a group. And in my opinion, the lack of overall immersion was the biggest flop in Cyberpunk.

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  3. Add more aesthetic updates. Where are the future vehicles. Add hoverboards, monocycle,tricycles etc we want illegal races on the map not in a side quest. Also where is street cred in this game.streed cred in this game does not matter.i am getting high level missions with low level.this game is not rpg. The street races should not be unlocked after doing a side ,should be on map from the start.and when you level up harder races unlock. Its not hard to do cdred

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  4. In my opinion, the popularity of Cyberpunk after Phantom Liberty will keep CDRP releasing these updates over the next year in order to keep those numbers high.

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  5. A year ago they said they wouldn’t work on NCart. I know it seems small but for those who don’t care to fast travel this is dope. The dude going from npc to npc selling shards in the car immersive and realistic

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  6. The metro is very welcome, and I'm glad to have on-foot radio, but my favorite thing here has got to be the motorcycle changes. Not being able to do wheelies or have aerial control was probably my only gripe about motorcycles, and to hear that's being resolved is fantastic.

    Also being able to use knives on bikes now is amazing for my current run, since I'm going knives only. I don't even carry any guns, so pulling out a pistol every time I aim is a bit bizzare.

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  7. What the game needs is respawnable activities, even if NG+ is on/off the table. There still needs to be some kind of repeatable content for those who've long since 100%'d the game. Like, NCPD activities… There's still so much you can do with this game before walking away, just little things….

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  8. Adam Smasher doesn't need gimmicky, flashy FX tricks, he needs to hit VERY hard (be able to drop you in 2 or 3 hits), track and move faster, take more damage and overall, he needs to feel "deadly".

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  9. I’m glad to say my faith is restored in CD Projekt Red as a company. I feel that their vision is finally being presented and since they’ve never given up since launch I place more so blame on shareholders who forced this game to release pre maturely and likely forced a last gen version

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