Can RTX 4070 handle Pathtracing? Cyberpunk 2077 RT Overdrive, 1440p, 1080p, 4K, DLSS 2 and 3 on/off



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Cyberpunk 2077’s RT Overdrive mode brings pathtracing to a modern AAA game- which is incredibly demanding. Is the newly released RTX 4070 up to the task? Here we test at 1080p, 1440p, and 4K resolution using all levels of DLSS2 and Frame Generation on and off.
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Chapters:
0:00 Native 1440p Ultra vs RT Overdrive
1:07 1440p RT Overdrive Native vs DLSS Quality vs Quality w/FrameGen
2:14 1440p RT Overdrive Native vs DLSS Balanced vs Balanced w/FrameGen
3:20 1440p RT Overdrive Native vs DLSS Performance vs Perf w/FrameGen
4:27 1440p Ultra Native vs RT Overdrive DLSS Perf w/FrameGen
5:34 1080p RT Overdrive Native vs DLSS Quaity vs Quality w/FrameGen
6:40 1080p Ultra Native vs RT Overdrive DLSS Quality w/FrameGen
7:47 4K RT Overdrive Native vs DLSS Perf vs DLSS Perf w/FrameGen
8:54 4K Ultra vs RT Overdrive DLSS Perf w/FrameGen

source

37 thoughts on “Can RTX 4070 handle Pathtracing? Cyberpunk 2077 RT Overdrive, 1440p, 1080p, 4K, DLSS 2 and 3 on/off”

  1. Any chance for an Intel Arc A770 review for Cyberpunk 2077 latest patch. I heard it got some stealth performance improvements and also the addition of XeSS should be interesting. Thank you

    Reply
  2. What i found pretty interesting about this video, is that the 4070 is getting at 1440p nearly the exact same Performance, the 4090 gets at 4k
    Wich is double the resolution.

    4070 1440p native: 17fps
    4090 4k native: 19fps

    4070 1440p dlss Quality: 40fps
    4090 4k DlSS quality: 45fps

    4070 1440p DlSS quality + frame gen: 56-75fps

    4090 4k DlSS quality + frame gen: 60-75fps

    So the 4090 has literally about double and a bit more , the performance of a 4070

    Reply
  3. Not impressed. Would probably rather play at 4K with normal RT and DLSS Q or FG, what makes less visual or gameplay gimping, not both.
    PT is currently more gimmick than what RT was when RTX was released.

    Reply
  4. 1440p+DLSS2+ DLSS3 (Frame Generation) and still under 60fps!! That's a hell of a hurdle for future gpu's to handle. We are going to need 4090+ hardware in the $500 range. Which obviously is not happening soon.

    Reply
  5. The picture difference is so minimal id take the FPS over the RT any day. Though I still hope the next gen on 2-3nm dies will be able to output a true 60 FPS native Full RT at 1440p.

    Reply
  6. My eyes must be busted. I can never see much difference between RT on VS off other than massive drops in frame rate. Image doesn't look any better to me.

    Reply
  7. 1440p Native is DLSS quality in 4k. Look at the VRAM – 8GB at 4K. This is what everyone doesnt realise. RT adds 3-4GB on your VRAM depending on resolution.
    Its a shame this is not being emphasized. AMD have so much space that is useless anyways because of RT.
    Nvidia sponsored titles have no problem playing 4K at 8GB of VRAM usage ( NO RT ). Like Plague Tale and Atomic Heart.
    They give you the sickness – bad RT implementation in sponsored titles with inflated VRAM.
    They gave you the cure – Cards with double the bus width, double the VRAM, half the efficiency, half the compression, double the power consumption.
    Nobody brings up the 192-bit bus anymore. I wonder why. It's always unto the next false alarm with Nvidia.
    This is the new Apple vs Android. I not only expect AMD to be cheaper. I expect it to be half the price.

    Reply
  8. Nice vid. I can’t really see that much difference with the OD mode to be honest. Even from not RT.
    That’s partly because PCDR did a really good job on the fake lighting. Once oath tracing becomes playable on mid-range properly it should take a whole load of work off devs. However, I think we will have to wait for next gen consoles for that to become a standard

    Reply
  9. My 3080 12gb gets min: 18 and max 27 fps in that same test with the same settings. 40fps average with dlss quality and 58fps average with dlss balance. Paired with a 7700x and 64gb ddr5 6000

    Reply
  10. The framegen looks really bad to me. I got the same feel from FrameGen an when watching low bitrate, bad quality vide. You can not point directly what is wrong with the image (in motion) but you see it is distorted, the same when you look at low bitrate, blocky video. When you make a still image stop then you can point directly at the artifacts.

    Reply
  11. More proof ray tracing is a waste of your money if you aren't buying a 4090. In all cases here, it makes more sense to play native resolution without ray tracing. So don't buy a 4070. Buy a 6950xt for $650 and your fps will crush Nvidia's $600 turd of a gpu.

    Reply

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